Ah thanks
Grell, how did u get such nice terrain textures? did you paint the map manually (with a program?) and then saved it as the colormap.dds as a base leaving the atlas0.dds empty so it wouldn't show terrain textures but rather ur colormap instead?
and...ur mountains, I don't suppose those are actually real with heightmaps, are they painted on the map?
Yes exactly, its a hand drawn map upon which I cranked the contrast up and used as colormap.dds. The terrain file is only water and plains and I cleared the atlas0.dds and normal map because I didnt like the standard textures CK2 is using and my trails with other textures werent very successful. I got the mountains to appear like that by Posturising 3 colours the hand-drawn map, then adjusting the gamma until the lightest point was just above seal levl 95,95,95, then applying a gaussian blur in the topology.bmp file. I think it looks much nicer and blends better than the vanilla map where the mountain textures contrast too much.