One complaint many people have is around problems related to Deliveries (especially queues of trucks). I also find it annoying that Cooks and Workmen spend so much time running dealing with deliveries.
Suggestions:
1). Create a new staff member "Quartermaster/Logistics" who is only assigned jobs to and from Deliveries and Exports.
2). Allow Storage to be defined for different types of objects (i.e have an Objects/Food/Building Materials categorization to fine-tune what is stored where).
3) Cooks and Workmen only retrieve items from Storage.
4). Allow the definition of "Loading Bays" so staff don't action tasks on trucks at the end of the road instead of prioritizing the Trucks next to Delivery/Exports/Garbage. This will stop one truck with a single item on it blocking a road of empty trucks.
Suggestions:
1). Create a new staff member "Quartermaster/Logistics" who is only assigned jobs to and from Deliveries and Exports.
2). Allow Storage to be defined for different types of objects (i.e have an Objects/Food/Building Materials categorization to fine-tune what is stored where).
3) Cooks and Workmen only retrieve items from Storage.
4). Allow the definition of "Loading Bays" so staff don't action tasks on trucks at the end of the road instead of prioritizing the Trucks next to Delivery/Exports/Garbage. This will stop one truck with a single item on it blocking a road of empty trucks.
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