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Illanair

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You... could instead invest in more metro trains, different lines to get people there (they may want to go other places than your end of line, but it is closer than using other lines). Etc...
 

unmerged(273319)

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There is a screen shot of my main station.

http://nd04.jxs.cz/393/351/7b4775a8d7_74182359_o2.jpg

It is really crazy, is not it? I appeal on game makers. Made something with vehicle capacity pls in next patch. :( You can do that as with private transport, players can set in sandbox mode vehicle capacity.

Yeah, it's ridiculous that 6-car subway train fits only 40 people....

What you want is vehicle capacity mod.
 

douglasrac

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That's a sign of bad network. I would like to know how many lines goes to this single station.

Don't blame the capacity of the trains. Blame the layout of your network. If you are directing everybody to one station, of course it will be crowded. Revise your plans. Maybe you are making one central station to handle everything. Maybe, people that don't want to go to that spot needs to pass through this station just to commute. Take notes about what is making everybody goes to this station instead of trying to handle the huge amount of people with more trains.

If you add trains and they can't handle the amount of passengers, adding even more trains will just make it worst. The trains will be spending more time waiting for the turnaround instead of carrying people around.
 

Grombeard

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What Ilanair said: Build alternative lines who transport people in the same direction. This has always worked for me so far. It takes time for the passengers to notice the new lines, but eventually they'll use them too and the overcrowded subway station will have less passengers waiting. As far as my experience goes, the vehicles capacities are totally okay for the amount of people in the game. You just have to build up a good network. ;)
 

unmerged(273319)

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Seriously? Are you gonna defend the lame capacity still? Subways don't fit 40 people. That's the whole point of a subway. Why would I spend ridiculous amounts of money building subways when it fits less people than a bus?

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=32744&d=1298662474

Download, install, enjoy.

You can change your own capacities by editing .script files for all subway sets.
 

Grombeard

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Seriously? Are you gonna defend the lame capacity still? Subways don't fit 40 people. That's the whole point of a subway. Why would I spend ridiculous amounts of money building subways when it fits less people than a bus?

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=32744&d=1298662474

Download, install, enjoy.

You can change your own capacities by editing .script files for all subway sets.

It's not realistic, but it works perfectly with the passenger amount of the game. That's all i said.

And of course it's your right to mod whatever you want on your game.
 

iluvhats

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Seriously? Are you gonna defend the lame capacity still? Subways don't fit 40 people. That's the whole point of a subway. Why would I spend ridiculous amounts of money building subways when it fits less people than a bus?

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=32744&d=1298662474

Download, install, enjoy.

You can change your own capacities by editing .script files for all subway sets.

i've been waiting 2 weeks for you to say anything nice to anyone, sadly, it's not happened yet
 

unmerged(273319)

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It's not realistic, but it works perfectly with the passenger amount of the game. That's all i said.

And of course it's your right to mod whatever you want on your game.

I don't know if I would call 300+ people on a stop "working perfectly" when a train fits 40. At that rate, it would take almost 10 empty trains to empty that station out. And it's just one station!

Capacity mod should be everyone's first thing to do.
 

Illanair

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I don't know if I would call 300+ people on a stop "working perfectly" when a train fits 40. At that rate, it would take almost 10 empty trains to empty that station out. And it's just one station!

Capacity mod should be everyone's first thing to do.

So you're excusing badly a badly built network with making vehicles transport more people? Sure - that makes sense.

/may contain sarcasm and/or nuts.
 

unmerged(273319)

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So you're excusing badly a badly built network with making vehicles transport more people? Sure - that makes sense.

/may contain sarcasm and/or nuts.

I thought the idea was to transport as many people as possible? So what's the problem with a lot of people at every stop. Isn't that what you want? Good network transports a lot of people... bad network barely has anyone using it.

Enjoy your liliputian-size trains.
 

Gazer75

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Here is a screen shot of Potzdamer Platz after a while ;)

CiM_Potsdamer_9_stations.png


Thats 9 metro stations with 8 in use.

At the time of the picture I make 5-10k a month, but as you can see I really don't need to make much with almost 350k in bank :)
 

unmerged(243766)

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Seriously? Are you gonna defend the lame capacity still? Subways don't fit 40 people.

and there aren't only 10,000 people living in some of these cities. The population is tiny compared to real life as is the capacity. There are mods out there to chance the population multiplier to allow you to have over a million people in a city but its hard on the PCs.

With a good layout and proper planning of lines you can keep huge amounts of people moving easily.
 

unmerged(272700)

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Looking back again at the original post.
I wish we could see more lines in your minimap so we could give more advice. I do not have the opportunity to see what is going on with trams and buses in the area. Perhaps your design can be modified to spread the load out.
One way to relieve capacity is to increase prices. If you were to raise the price of a metro ticket to around 9 or 10 dollars, it is highly likely that less people will choose to ride the metro.
You might also achieve success by making stops more "nose to tail" rather than have many stops on one line. If you made that one particularly congested stop a short "two stop line" then you'd probably fix the problem there.
Someone later in the thread stated "I thought the idea was to transport as many people as possible". I haven't seen it written anywhere that that is the objective. I think maybe that is that person's own idea of what the game should be. And when they cannot achieve their own idea of what the game should be, they criticize.

Anyway, I always put "making a profit" over transporting maximum numbers of people. When you're making money it gives you the opportunity to build better systems.

It looks like the "scale" and "balance" topic came up again. This game is built around an economy of scale. Mostly, I think it has to be that way because that is all your desktop computer will handle. 360 says he doesn't understand why a metro train only holds 40 people. Well, that is a scaled representation. Those 40 people actually represent more. But as 360 has mentioned in another thread, as more and more people become populated in his map, his computer starts to slow down and cannot handle it. So, there is exactly why the game is "scaled". They represent a percentage of the population. By doubling or increasing the capacity of your vehicles... all you're doing is turning up the "easy knob" because you're tilting the balance of the game in your favor. If you think you need to do that to win, that's fine. There is a mod for it. But "instructing" people that installing that mod is the only way to "fix" a sub-optimally designed transportation network is rather short-sighted.
 

htilden42

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I thought the idea was to transport as many people as possible? So what's the problem with a lot of people at every stop. Isn't that what you want? Good network transports a lot of people... bad network barely has anyone using it.
But even Berlin, the largest city, has only 30,000 people living in it, so it's reasonable for a subway train to only hold 40, or for a bus to hold only 10, and so on.
If the vehicles have "realistic" capacities, that overloaded station with 300 people will be emptied, yes, but then there will be no one for the next train to pick up. You'll have one very profitiable vehicle and the rest will carry 1-2 passengers at a time.

If your stations are overloaded, it's due to the layout and number of lines. When I build an initial subway line, let's say, across Berlin, west to east, going from the Stadium to Alexanderplatz, it's going to quickly become overloaded, especially in at the stations in the city centre. Someone going from Tiergarten to Alexanderplatz is going to use the same line someone going from similar points north of the Spree.
However, if I build another line north of the Spree, paralleling the first, the amount of traffic on the first is going to drop because all of those north-Spree people are taking the second line now, instead of the first.

That's why, in the Berlin map, I tend to build my lines in a grid, alternating between north-south and east-west.

Crazy, but realisitic. :D

I'm guessing that all those unhappy people are from breakdowns, right?
 

Gazer75

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Yes, those are unhappy from a few breakdowns.
The above ground metro is part of a circle with 12 stations and 9 vehicles going each way around :)
The under ground metros each have from 2-6 trains on each platform going to/through mostly 3 stations and back.
Back to the picture it looks like Ive had a train break down in each platform recently :)

Suggest opening the picture in a new window for full 1920x1200 size and better readability.
 

unmerged(273319)

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and there aren't only 10,000 people living in some of these cities. The population is tiny compared to real life as is the capacity. There are mods out there to chance the population multiplier to allow you to have over a million people in a city but its hard on the PCs.

With a good layout and proper planning of lines you can keep huge amounts of people moving easily.

Population of "30,000" doesn't mean 300 of those people can't be at a single stop. Really wish people stopped using this number. It means nothing.