Couple of UX Suggestions for the Campaign Mechbay -

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prithupaul

First Lieutenant
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Oct 14, 2009
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1. Reset to stock loadout - In the mech loadout screen, add a button that will reset the mech to its stock loadout (provided you have all the stock equipment needed), undoing any armor tweaks, or customization you may have done in the previous set up. Currently in order to do this, I need to constantly open and close the stock loadout pop up, or take notes / memorize once its open. A one click option will be much more convenient.

2. Simulation mode - In order to test out custom builds, it will be great if we could launch a simulator battle from the mechbay, where we compose two lances from our mechs and mechwarriors, select a map and have them duel it out. Essentially a skirmish inside the campaign. Currently the closest thing to this is to note down the mech loadouts, exit the campaign to main menu, go to skirmish mechbay and customize the mechs there and then load up a skirmish - lots of clicking and loading can be avoided by adding a simulator in the campaign. Plus you will get access to special weapons and actual mechwarriors with the skill sets as leveled up in the campaign. Similar games like StarSector have this very useful feature.

3. Persistent list scroll - Its extremely tedious that once you scroll down the equipment list to find your equipment, the moment you drag into the mech, the list scrolls back up to the top. Eg if I want to add 6 "Medium Laser + +" to a mech, lot of time is wasted scrolling up and down. Please maintain the scrollTop (or equivalent) of the list while dragging in weapons.
 
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