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Arumba

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Its such a silly little problem isn't it? I still can't believe they haven't patched the game. I cannot for the life of me think of a single reason you would ever want that interface to spawn overtop of your other interfaces.
 

unmerged(404737)

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Mod updated to allow the persistence of mod selection between games.

Nice. Thank you. I really think, we need more such mods for a more ergonomic approach.
 

Arumba

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I've updated Keyboard_Shortcuts to allow for event decisions and most event pop up screens to be controled with buttons "1" "2" "3" and "4". You are only able to have one shortcut key per decision, so in situations where "Enter" would normally allow you to shortcut an event window, it has been replaced with "1" for consistency. In practice, it took me about 5 minutes to get completely accustomed to the change, and it feels far more responsive with consistency.

I had been working on a project to add visual indicators for what the shortcut keys are on the event screens, but I cannot figure out how to control their appearance. They are always present, even when there is no relevant decision. Therefor, I have postponed that feature until I can figure out how to control their occurrence. Just going to have to do it by memory!

So! Any event with multiple decisions works like this:

1st listed decision: shortcut key = 1
2nd listed decision: shortcut key = 2
3rd listed decision: shortcut key = 3
4th listed decision: shortcut key = 4
No decisions listed, just an "Ok" button = 1

Updated file, also updated on 1st post: View attachment Keyboard_Shortcuts.7z
 

Arumba

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Nice update! Quick question: Does Interface Adjust work with the newer versions of TPATT? It looked like it from your LPs, but I want to make sure.

Interface adjust does NOT work with the newest version of TPATT, you have to manually edit it in. If you try to run these mods together, depending on the order you clicked on your mods you will either break TPATT, or you will run TPATT as if you didn't have interface adjust. Idib has mentioned he intends to incorporate both Interface Adjust and Keyboard Shortcuts into his mod, but that has not yet been completed.
Keyboard shortcuts is fully compatible, no work needed, just run them side by side.

To manually update TPATT with interface adjust:
1) Open up the file \The Prince and the Thane\interface\character_selection.gui
2) Copy the following code:
Code:
		position = { x=547 y=149 }

3) Replace line 6 which reads:
Code:
		position = { x=450 y=97 }
With the code you copied.
4) Save the file.
5) ???
6) Profit.
 

tweek

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Just discovered your Youtube channel the other day and finally got around to trying out this mod. Excellent work, Arumba, especially the interface adjust. That always annoyed the hell out of me. Ta very much!
 

riknap

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mind if I ask what you changed Arumba? you know, to update our internal builds? :D
 

Arumba

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mind if I ask what you changed Arumba? you know, to update our internal builds? :D

Basically just updated it so it is compatible with the new looting interface. They modified a few of the base files and without an update this mod would not show the loot bar.
I am considering adding a shortcut to the 'toggle siege view' button, as I am finding myself constantly clicking it while playing as a raiding norse viking.


Just an FYI, there are two download links in the OP, the first one is the updated version, the second is not.

Thanks! I forgot to delete the attached file so it just appended it to the bottom as an "Attached file".
 

Arumba

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This mod has been updated! New keybinds to enhance viking raiding capabilities. Here is the changelog:

5-29-2013
Added "z" to toggle siege interface while selecting a province or army in an enemy province. In situations of a hostile siege in your land, the Toggle Siege interface overrides the raise levy shortcut, requiring a manual click. Since the times where you would WANT to raise an army with 0 morale against a hostile siege is very rare, this additional shortcut actually helps prevent mistakes from being made.
Added "v" to select all armies in boats if a single ship stack is selected. If multiple ship stacks are selected, "v" will select all of the last listed armies.
Added "c" to toggle looter status while an army is selected. This shortcut only works when you have a single army selected. Does not work when you have an army currently raiding a county (Siege interface), but CAN disable looting while you are at sea or travelling from one county to another. Be careful you don't accidentally disable your looter status, requiring a trip home to re-enable.

These keybinds should not conflict with any of the existing keybinds (except those mentioned here) since they function on seperate screens.

Please see the Original Post for two short videos showing the keybinds in action, and demonstrating installation.
 

l3ol3o

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I downloaded this mod a very long time ago and never realized how much I've depended on it. With TOG all my shortcuts were broken. Thank you for this mod. It makes playing the game so much more enjoyable.
 

Arumba

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In the file "main.gui" find this section:

Code:
guiButtonType = {
			name = "icon_topbar_back"
			position = { x=487 y=14 }
			quadTextureSprite = "GFX_main_back_button"
			clicksound = go_back
			shortcut = "`"
		}

Change the shortcut to whatever you would like.