I've come back to CKII after my monthly cycle with EUIV, I've picked up Conclave and gave it a whirl. Opinion is generally positive as with all Paradox DLC, but there are a couple of things I'd like to discuss a bit more specifically about the realm's council.
1. What is the advantage of having a council for the top liege? As far as I can tell, allowing the council to vote on wardec, banishing and imprisonment and so on is a strict negative as they have to be bribed and flattered or you can't do what you need to do. My issue is not that it's too hard or unrealistic or whatever, it's that it feels weird that one of the DLC features that presumably took a long time to develop and that is one of the selling points is a restriction on the player. In fact, it feels that it is a punishment, so that if I play well and keep my vassals in place I never have to deal with the council in the first place! It's a shame, because I like the idea of a ruling council that helps me administer the realm, but the way it's implemented seems it is primarily a restriction and not an aid. Why not make it so that you get bonuses if you can pass decisions to your council? Maybe you get a lessened opinion malus if you revoke a title through the council, or council members that agree to your wardec provide you with more levies, or some other small things, reasons that make me want to care about the council. Right now, having an empowered one feels too much like a hindrance. Yes, I know you get minor opinion bonuses when you increase council power, and yes, you get the realm peace and councillors not being able to join factions, and it's a start but it doesn't feel like a lot. I can see no reason to give the council the power to vote on title granting or banishment or whatever, unless I'm missing something.
And speaking of realm peace...
2. I like the idea of realm peace. I like the idea of a monarch that looks at their quarrelling vassals screams "Enough!" and tells them to sit in their place. Unfortunately, I don't think that's how realm peace works, because every time I enforce it, a whole lot of wars seem to be still going on within the realm: rebellions, revolts and "wars against the tyranny of...". I'm not talking about religious uprisings and the like, I'm talking about wars to revoke such and such county or war for blah's claim still happening. Maybe I'm missing something? Does realm peace just end wars between "normal" vassals, i.e. vassals with regular, non-temporary titles? I guess there's the possible exploit of enforcing realm peace as you are about to lose a civil war, but first it has to be approved by your council and secondly realm peace could just be available when you have no civil war going on involving you directly. Is it too much to ask that when I want realm peace I will have peace in ALL my realm?
Another couple quick points: it's my second time using viceroyalties, and now I find that a lot of the time I get the title back I have a rebellion on my hands from someone "trying to oust" the guy who had the viceroyalty. I don't think that used to happen the first time round, and now it's bloody annoying inheriting -67% wars against someone who isn't even alive and that I have to go and fix. Is it WAD?
Temporary titles haven't gotten any less annoying, mucking up the map and vassal count and flooding my notification bar with requests for marriage (it's even worse because I play as Muslim and each one of the buggers wants four wives!). I get that they might work better but I still dislike them.
What happened to the realm law that stopped vassals declaring war on each other? I think it was a scale from low to high authority and at the highest vassals couldn't declare war at all. Is it just me or is that gone?
1. What is the advantage of having a council for the top liege? As far as I can tell, allowing the council to vote on wardec, banishing and imprisonment and so on is a strict negative as they have to be bribed and flattered or you can't do what you need to do. My issue is not that it's too hard or unrealistic or whatever, it's that it feels weird that one of the DLC features that presumably took a long time to develop and that is one of the selling points is a restriction on the player. In fact, it feels that it is a punishment, so that if I play well and keep my vassals in place I never have to deal with the council in the first place! It's a shame, because I like the idea of a ruling council that helps me administer the realm, but the way it's implemented seems it is primarily a restriction and not an aid. Why not make it so that you get bonuses if you can pass decisions to your council? Maybe you get a lessened opinion malus if you revoke a title through the council, or council members that agree to your wardec provide you with more levies, or some other small things, reasons that make me want to care about the council. Right now, having an empowered one feels too much like a hindrance. Yes, I know you get minor opinion bonuses when you increase council power, and yes, you get the realm peace and councillors not being able to join factions, and it's a start but it doesn't feel like a lot. I can see no reason to give the council the power to vote on title granting or banishment or whatever, unless I'm missing something.
And speaking of realm peace...
2. I like the idea of realm peace. I like the idea of a monarch that looks at their quarrelling vassals screams "Enough!" and tells them to sit in their place. Unfortunately, I don't think that's how realm peace works, because every time I enforce it, a whole lot of wars seem to be still going on within the realm: rebellions, revolts and "wars against the tyranny of...". I'm not talking about religious uprisings and the like, I'm talking about wars to revoke such and such county or war for blah's claim still happening. Maybe I'm missing something? Does realm peace just end wars between "normal" vassals, i.e. vassals with regular, non-temporary titles? I guess there's the possible exploit of enforcing realm peace as you are about to lose a civil war, but first it has to be approved by your council and secondly realm peace could just be available when you have no civil war going on involving you directly. Is it too much to ask that when I want realm peace I will have peace in ALL my realm?
Another couple quick points: it's my second time using viceroyalties, and now I find that a lot of the time I get the title back I have a rebellion on my hands from someone "trying to oust" the guy who had the viceroyalty. I don't think that used to happen the first time round, and now it's bloody annoying inheriting -67% wars against someone who isn't even alive and that I have to go and fix. Is it WAD?
Temporary titles haven't gotten any less annoying, mucking up the map and vassal count and flooding my notification bar with requests for marriage (it's even worse because I play as Muslim and each one of the buggers wants four wives!). I get that they might work better but I still dislike them.
What happened to the realm law that stopped vassals declaring war on each other? I think it was a scale from low to high authority and at the highest vassals couldn't declare war at all. Is it just me or is that gone?
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