Hi everyone,
On a NN based AI. Please keep the discussion civil.
Its a pretty complex topic, so while it boils down to a 'will this work now [true/false]' we need a whole lot of text more to get to the reasons why it will, or won't.
If someone starts a new topic on this I'll chime in there too.
I made some NNs before I got into game development, so I hope I can add to the discussion.
On T4s - and back on topic - I know this was a thing when AoW3 had just launched.
However we did address this in subsequent patches, so I wonder if this is still a thing that happens in the current game.
Has anyone run into this issue recently? If so, can you tell me a bit about the circumstances (number of turns played, number of players left, are those players humans or AI, etc.)?
Then for Planetfall. We changed a couple of things - not unit tiers though - that will have quite an impact on how the game plays.
While not directly addressing T4 amounts, I wonder if this will actually still be an issue in Planetfall.
On a NN based AI. Please keep the discussion civil.
Its a pretty complex topic, so while it boils down to a 'will this work now [true/false]' we need a whole lot of text more to get to the reasons why it will, or won't.
If someone starts a new topic on this I'll chime in there too.
I made some NNs before I got into game development, so I hope I can add to the discussion.
On T4s - and back on topic - I know this was a thing when AoW3 had just launched.
However we did address this in subsequent patches, so I wonder if this is still a thing that happens in the current game.
Has anyone run into this issue recently? If so, can you tell me a bit about the circumstances (number of turns played, number of players left, are those players humans or AI, etc.)?
Then for Planetfall. We changed a couple of things - not unit tiers though - that will have quite an impact on how the game plays.
While not directly addressing T4 amounts, I wonder if this will actually still be an issue in Planetfall.