Could we have a megacorp version of the "functional architecture" civic?

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Agree. These sweet +2 building slots are too addictive, making colony rush so comfortable. And megacorp private colony ships will save even more resources on colonisation.

By the way, I really don't understand why this civic was buffed from +1 building slot to +2. It was fine even with +1. It is the only thing that I can't get in the last balance patch.
It lost the 10% building and district upkeep in exchange for 5% build reduction and an additional building slot. The 10% upkeep reduction was very powerful because it applied to everything, including things like the strategic resource upkeeps of resource boosters. It was also boring because it just kind of existed in the background and you never interacted with it directly. +2 building slots and -15% building cost reduction is something you see immediately and is very exciting, even though in all non-habitat situations it's something you could eventually get just by building a couple of extra cities.
 

ZeeHero

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Someone missed the memo that clerks arent total garbage anymore. not like ignorance is uncommon here sadly. People who can't comprehend that there's more than one playstyle that works great.
 

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Someone missed the memo that clerks arent total garbage anymore. not like ignorance is uncommon here sadly. People who can't comprehend that there's more than one playstyle that works great.
They're bad except when you build for them to be amazing. If you're not building for them to be amazing then they're still a waste of a pop that could be doing something useful.
 

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Yeah that part does suck. it's all or nothing for clerks, so it still definitely needs work.
 

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Yeah we should have more branch office buildings that make things that arent clerks too.
 
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Tamwin5

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Someone missed the memo that clerks arent total garbage anymore. not like ignorance is uncommon here sadly. People who can't comprehend that there's more than one playstyle that works great.
Even when you are building for pure trade value, you still don't want clerks, it's all about the merchants. Clerks might not be as bad as they were, but they are still a bad job you don't want to be working.
 
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Incompetent

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Agree. These sweet +2 building slots are too addictive, making colony rush so comfortable. And megacorp private colony ships will save even more resources on colonisation.

By the way, I really don't understand why this civic was buffed from +1 building slot to +2. It was fine even with +1. It is the only thing that I can't get in the last balance patch.

Functional Architecture is also pretty much obligatory for Void Dweller builds, since on a Habitat, you can't unlock building slots with districts. It's a pity, because Void Dweller Megacorp otherwise makes a lot of sense as a combo.
 
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