Could we get a full list of governments and descriptions/conditions?

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Krajzen

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Come on, few of them were already revealed, just a few screenshots...

I ask because
1) info is cool
2) we love stellaris devs who are very nice
3) I could design my mod for the Divided Humanity (16 factions) scenario, with a political background for each human faction :p

*List of government names and descriptions
*Ethos requirements
*Bonuses (the least important part as they will keep changing)

that's all and it would greatly help modders (who are already preparing for Stellaris conversion mods) to plan factions

please, Space Santa will give presents to dev team if they reveal that info

OmuBJMi.png


(he is a bit late because of the vast interstellar distances)

Revealing the full list of Traits and Ethos effects would be awesome too... Of course numbers can and will change but the names and descriptions themselves are major part.
 
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Nuukov

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I would certainly love to know what each Ethic, Trait and Government Type does now so I can start planning out my Holy Terran Empire!

So I fully approve of and endorse this thread.
 
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aitaituo

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Yes, please!
 

Krajzen

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I'd be surprised if they didn't cover it in a dev diary at some point.

The faster they will reveal it, the better for modders who will be able to design some scenario backgrouns before game release. Star Wars mod team already exists and even made four 'dev diaries' :D

I have a ton of ideas and enthusiasm for some Stellaris scenarios but I cannot design playable races without at least a list of governments available. It'd be a nice help if I could just get a list of remaining names - a dozen of so? - and sentences describing them...
 

ParagonExile

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3) I could design my mod for the Divided Humanity (16 factions) scenario, with a political background for each human faction :p

?!

Taking my mod plans from me? Avast me matey we be plunderin' off the port bow!

lol but seriously I need to know everything about the game and I need to know it yesterday.
 

Demarque

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The next dev diary will be about "the events and mishaps that may befall colonies and their inhabitants". Perhaps if the devs see this thread, they could make a dev diary about governments after it.
 

CptWilly

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The next dev diary will be about "the events and mishaps that may befall colonies and their inhabitants". Perhaps if the devs see this thread, they could make a dev diary about governments after it.
I'd be content if they saw this and just decided to bump the topic up the list a bit. I'm not sure how flexible their schedule is for topics, of course, and know that they generally want to showcase parts of the game they are confident are in or close to in final form.
 

Safehold

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I'd be content if they saw this and just decided to bump the topic up the list a bit. I'm not sure how flexible their schedule is for topics, of course, and know that they generally want to showcase parts of the game they are confident are in or close to in final form.

So I would take a guess that government politics, internal ethos drift, diplomacy, military traits, and combat tactics/strategy/logistics would be the ones that take the most time balancing and getting solid.