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MalfunctionM1Ke

Second Lieutenant
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The Reaper's Due is a blast. The new features are awesome, the game runs smoothly and the new rules give us the option to play the game we want. You did a good job there, Paradox. Yet, there is one thing that bothers me. The fact that my prisoners are freed after I "have fun" with them. I find it very immersion-breaking, but, what is more problematic, is that I will be treating this fun new feature as I treat the byzantine blinding and castration, I won't use it.
I was playing as a lunatic, cruel ruler last time. I was at war and I captured my enemy. Since he had been the first to attack me and the one to provoke all my neighbors into doing the same, I wanted revenge. So, role-play oblige, I tortured him... only to see him freed and the war unfinished.
So, Paradox could you please consider to change that. Maybe replace it with a cooldown if you want to limit our pulsions or have the prisoner be freed after a certain number of tortures. Or, just let us have fun as long as we want.

So much YES!
Please let us be the king in our Dungeons!
What happens in the Dungeon, stays in the Dungeon.
I want to torture and mutilate my inmates until they are only a drooling torso with a head on it.
@Darkrenown pls! ;)
 

gdj

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I get your concerns, but the option is really more for the player's benefit than something the AI would entertain. It's not as if we've got a problem with the AI arresting people without cause and racking up tons of tyranny. Why would this be any different? If the game makes the AI treat the event as an unlawful imprisonment, then why would it be any more of a problem? Have you ever seen the AI arrest people without (legal) cause? I thoroughly agree with you on byzantine rulers though, they really need a behavior fix.

A cooldown is reasonable (just as carousing, torturing is exhausting) but the limited number of tortures seems arbitrary, unless of course the limited number is due to the eventual death of the torturee (is that a word? I hope it is a word) in which case it would work just fine.

I have occasionally seen unlawful imprisonments by AI rulers, although this is fairly rare. However, your proposal aims more in the direction of piety and prestige, as well as deth risk of prisoners, and the AI does not seem to understand any of these. For example, orthodox kings, as well as the byzantine emperor, can easily excommunicate and imprison anyone in their realm (as long as they are in his de jure domain), so piety is valuable here. Yet, greeks waste their piety on blinding/castrating. Also, the cathloci emperors who set up an antipope never use him for excommunications, divorces, claims etc. despite being able to do so. I can only deduce from this that the AI is not able to use piety and/or prestige properly, a problem that is not limited to byzantine emperors (though it is most obvious there).

See, i don´t want to spoil the fun or critizise your suggestion needlessly. It´s just that after a long time, i feel that CK2 is good again, i haven´t seen it run so smoothly and with a comparatively reasonable AI in a long time, so i´m concerned about proposals that are likely to overtax the AI too much.
 
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Fitzjacob

Major
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I haven't looked under the hood, so to speak, but during the last few days with Reapers Due I've only been tortured by cruel captors (or at the very least never by kind) so I figure that some characters won't entertain the idea of torture at all (which should speed up decision making). And it often feels that the AI acts very, let's call it impulsively, when it comes to prisoner management so a cruel torturer "no caring" (in quotations as the real reason would be the AI not understanding) that a prisoner could die of torture doesn't seem like a problem. Prestige or piety penalty might be unnecessary though, but you already get a rather hefty piety fee for torturing in the first place.
See, i don´t want to spoil the fun or critizise your suggestion needlessly. It´s just that after a long time, i feel that CK2 is good again, i haven´t seen it run so smoothly and with a comparatively reasonable AI in a long time, so i´m concerned about proposals that are likely to overtax the AI too much.
I can agree to this. Personally, I have no need to keep people locked in my torture chamber indefinitely so I'm not particularly asking for a fix or change. But I can't very well argue against someone who would want it as there seems little reason to not allow an evil sadist to continuously dismember their captives. Suffice it to say that Paradox should be careful about fixing it so that we don't end up with the constant castration consideration of old.
 
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