So i was playing this game, right, like god knows how many hours in, turn 75, i've got like 20 colonies, and i'm doing well (not that the AI is putting up any fight, but whatever). The whole game i've been focusing on C3 tech, i've got 45 modules in it, i've basically researched nothing else. Finally i get to AI and study feasibility on it, and it comes back like 10%. I go ahead and try it anyways; doesnt work. So now i've basically dedicated the whole game to getting to AI and i cant have it despite the fact that Tarka supposably have 95% chance of learning it. All those turns of researching broken targeting technologies that dont work... wasted. Might as well start over at this point.
LoL >.<
Anyways I dont want a mod that gives me all the techs, thats lame, what i want is a mod that gives me 100% feasibility on anything i study. Is that doable?
LoL >.<
Anyways I dont want a mod that gives me all the techs, thats lame, what i want is a mod that gives me 100% feasibility on anything i study. Is that doable?