I've always hated the fact that trade tariffs for CoTs are the same regardless of it's trade value. Will the trade tariffs be based on the value of the CoT for EU 2?
Originally posted by von Clausewitz
Could you elaborate a bit more on your question?!![]()
Originally posted by Jiminov
Really 3D? At any rate a flat fee that is relatively minor.
Originally posted by Jiminov
Zagys are you referring to the fact that a country that controls a CoT gets a 5D per annum tarrif (or fee) on all merchants that compete there? This fee remains unchanged throughout the game regardless of the relative value of the CoT (Danzig vs Flandres); you want this to change for EU2?
If so I'm not sure I agree since this mechanism makes holding a CoT a reward in its own right even if trade value is minor.
Originally posted by Agelastus
It's only 3D.
Originally posted by State Machine
Now, if the game were changed so that you were only taxing (i.e. the tariffs) trading activities, that is another matter.
Originally posted by Agelastus
It's only 3D.
I tend to regard it as a useful bonus rather than a fundamental part of my CoT strategy-certainly I wouldn't dream of letting merchants into my Far Eastern CoTs just to collect this money.![]()
Originally posted by State Machine
I don't agree. The system is pretty wierd. As long as you (the state) can place traders and reap massive amounts of money, I don't think you should be able to get any more on tariffs.
Now, if the game were changed so that you were only taxing (i.e. the tariffs) trading activities, that is another matter.
Originally posted by Jiminov
IRL if the local authorities (your tax collectors) started charging too great a tarriff on the merchants; they'd ultimately take their business elsewhere.
Originally posted by Agelastus
So perhaps you yourself should be able to set the teriff rate. The principal reason that it's unrealistic for it always to be the same level around the world is simply that a different nation would set a different rate depending on their history, culture, political system etc.
Originally posted by satan
That might work. Maybe if you set the rate too high your merchants could spontaneously leave? There should be some penalty.