Could someone please check these:
Wind Ward: does the penalty in strength apply to all the damage channels? Precisely, what happens if a ranged attack is 8 physical 2 spiritual 1 blight?
Arcane Binding: does the unit disappear at the end of combat if the player retreats, even if it wasn't killed?
Blinded: just to be sure, does the blinded unit turn to face any new attack as per usual?
Moreover, if blinded units with Total Awareness are flanked as usual, can they do attacks of opportunity from the three frontal directions as well?
Glazer´s Eye item: does it give +1 damage on all existing channels? Or does it do only +1 on physical if existing? (no opening of new channel) Or only +1 to the primary channel?
Same questions for King Gryphon mount.
Is it possible to change this with mod tools:
Alignment modifier:
“You signed a peace treaty” correctly displays the bonus but doesn’t tell how many times you signed a treaty. If it’s +100 bonus, then we should read “You signed a peace treaty x2”
Wind Ward: does the penalty in strength apply to all the damage channels? Precisely, what happens if a ranged attack is 8 physical 2 spiritual 1 blight?
Arcane Binding: does the unit disappear at the end of combat if the player retreats, even if it wasn't killed?
Blinded: just to be sure, does the blinded unit turn to face any new attack as per usual?
Moreover, if blinded units with Total Awareness are flanked as usual, can they do attacks of opportunity from the three frontal directions as well?
Glazer´s Eye item: does it give +1 damage on all existing channels? Or does it do only +1 on physical if existing? (no opening of new channel) Or only +1 to the primary channel?
Same questions for King Gryphon mount.
Is it possible to change this with mod tools:
Alignment modifier:
“You signed a peace treaty” correctly displays the bonus but doesn’t tell how many times you signed a treaty. If it’s +100 bonus, then we should read “You signed a peace treaty x2”