So I had this idea when discussing something in another thread about companies and building ships. I'm just going to copy paste what I posted there and modified slightly and I was coming up with ideals while typing so it's might seem rather rambing. Sorry in advance.
I think having third parties construction companies having a nice smell for a future update or part of a general "trade DLC ", what with companies having specialties like being able to build ships quickly but at greater cost, being able to make a better versions of certain classes of ships at the cost of another class, using construction methods that improve the overall HP of all your ships at cost of time and wealth, or maybe reducing the cost of building certain types of weapons with a suitable con( can't think of one). Or maybe you don't want to deal with the hassle or are role playing a Empire that isn't capitalists, you can have a law that nationalizes the shipyards.
If something like this was to be added, I think the companies should by dynamic and procedurally generated. So one game you might have one company that really good at building Destroyers which will affect what you build, but the next game you won't have this one, so you need to adapt what you want in this game. They can also by dynamic by allowing new companies to form, and for old ones to break up for any number of reasons. Which can allow for things like you company you are currently using going belly up, and you have the choice to bail them out for a one time fee, or finding an alternative company to take over the construction of your ships, and if this happens while you are building a new fleet, suddenly you have different set of stats for your ships.
Finally while most companies will only build ships for their host empire, that empire might issue a law allowing a company to start building outside their borders, probably for increase in minerals and/or energy. So the company will than go to foreign empires and request the right to set up shop their, giving that empire the chance to use them instead of their own native companies for a increase cost.
So what do you guys think, any suggestions, just purge my idea with nukes, anything?
I think having third parties construction companies having a nice smell for a future update or part of a general "trade DLC ", what with companies having specialties like being able to build ships quickly but at greater cost, being able to make a better versions of certain classes of ships at the cost of another class, using construction methods that improve the overall HP of all your ships at cost of time and wealth, or maybe reducing the cost of building certain types of weapons with a suitable con( can't think of one). Or maybe you don't want to deal with the hassle or are role playing a Empire that isn't capitalists, you can have a law that nationalizes the shipyards.
If something like this was to be added, I think the companies should by dynamic and procedurally generated. So one game you might have one company that really good at building Destroyers which will affect what you build, but the next game you won't have this one, so you need to adapt what you want in this game. They can also by dynamic by allowing new companies to form, and for old ones to break up for any number of reasons. Which can allow for things like you company you are currently using going belly up, and you have the choice to bail them out for a one time fee, or finding an alternative company to take over the construction of your ships, and if this happens while you are building a new fleet, suddenly you have different set of stats for your ships.
Finally while most companies will only build ships for their host empire, that empire might issue a law allowing a company to start building outside their borders, probably for increase in minerals and/or energy. So the company will than go to foreign empires and request the right to set up shop their, giving that empire the chance to use them instead of their own native companies for a increase cost.
So what do you guys think, any suggestions, just purge my idea with nukes, anything?
- 4
- 1