while I was playing my current game, I noticed that I controlled all the suger producing provinces in the America's except for 1, which in my eyes, tells me that I have 'cornered the market' in sugar. So, when I looked to see what sort of prices I was getting for my virtual control of the sugar market, I was amused to see that the price I was receiving was in the 'medium' price range....hmmmm.....now, if I REALLY did control 95% of the sugar trade in real life, you can rest assured that i would be doing some major price fixing and the prices would certainly fall in the 'very high' range, not the 'medium' range. Hmmmmmm...... did the merchants of the 16th, 17th, and 18th centuries ever practice such monopolistic approaches to commerce? An idea I would like to toss out to the forum: If you do indeed control the vast majority of trade in a commodity, i would like to see the game give you something like a 'monopoly multiplier' that would double the price of the commodity (or something like that) as long as you maintain that monoply on said monopoly...also this would in turn give CB's to a lot of angry, vengful nations looking to get a piece of the pie....
if such a thing does already exist in the game, please forgive me, i'm still new at the game
if such a thing does already exist in the game, please forgive me, i'm still new at the game