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MateDow

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Here is another update.

As many of you have probably noticed, we have not managed to maintain our Halloween deadline. :( But, just to show the progress that we have managed to attain since we started creating installers three weeks ago, I thought that I would post the changelog...

Code:
Changelog for version 0.01
-------------------------

- standardised INC file naming and updated EUG for all main campaigns
- set IC Non-National Province Multiplier to 0.33333
- set TC Load from partisans to 5.0
- set manpower trickleback factor to 0.7
- increased combined arms bonus to 0.1 and 0.2 
- set over command limit penalty to 0.33 for all unit types
- reduced enveloped modifier
- increased encirclement modifier
- increased out of supply effects
- doubled dissent effect
- doubled radar effect
- increased FM command limit
- revised air command limits
- increased air stack limit
- inserted gameplay event files for all countries
- inserted flavour event files for all countries
- inserted random events 
- reduced rocket test site cost to 30, inserted 1 MP cost
- inserted 1 MP cost to nuclear reactor
- increased radar station cost and cut time, inserted 0.1 MP cost
- inserted 1 MP cost to naval and air base
- reduced infra build time to 300, inserted 0.1 MP cost
- reduced AA cost to 2 and MP cost to 0.5
- cut IC build time to 300, inserted 0.5 MP cost
- removed campaign test file
- inserted C.O.R.E. color set
- changed AI file directory structure
- revised combat modifiers
- revised difficulty.csv
- reduced CV subattack to 0


Changelog for Ver 0.02
------------------------

- inserted Naval Tech Tree
- inserted Air Tech Tree
- inserted Infantry Tech Tree
- inserted Armor Tech Tree
- inserted Land Combat Doctrine Tech Tree
- inserted Air Combat Doctrine Tech Tree
- inserted revised .inc files
- increased Naval Leader Limits
- replaced Tibet flags and shields
- replaced Polish flags and shields
- replaced Haitian flags and shields
- replaced Austrian flags and shields
- inserted Indian flags and shields
- inserted Newfoundland flags and shields
- inserted Malay States flags and shields
- inserted Free French flags and shields
- inserted Indian .inc files
- inserted Egyptian .inc files
- inserted Malay States .inc files
- inserted Destroyers for Bases events
- inserted Naval Model icons
- inserted Army Model icons
- inserted Naval Unit pictures


Changelog for Ver 0.03
------------------------
- inserted Air Force Model icons
- inserted EATS events
- inserted Xi'an Events
- inserted Chenault as Chinese Minister
- inserted Chinese leaders
- inserted Flying Tiger Events


Changelog for Ver 0.04
------------------------
- removed event 2060 from Vanilla Events
- inserted Rhineland events
- inserted Nuremberg events
- inserted Spanish Civil War Events
- removed Vanilla Nationalist Spain Events
- removed Vanilla Repubilcan Spain Events
- inserted Air Models
- inserted Naval Models
- inserted corrected Tech Team files

I hope that this gives you a taste of the scale of what we are putting together and will wet your appetites for the release.

Once again, I want to thank all of you for your patience. I also want to thank those of you that have started the translation process, those of you that are discussing events and doing research. MDow
 

Wolf52

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One quick question, what was the original value of the things that the first five or six changes in version 0.01 changed?
 

thevaliant

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Looking good.

Looking good.

I wish I had more time to help (I hardly have enough time to play these days) but I am looking forward to it.
 

Sir Humphrey

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Looking good, any screenies pray tell?
 

baylox

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Here's another little preview/teaser for you all, in the name of scale MDow mentioned in the first post. The Munich Agreement events? Felt it was a bit too short and simplistic? The chain isn't fully complete yet, but it's packing 136 events in total so far.

It might not make the initial release, but it won't be long in coming. :)
 

Paul Roberts

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Now that the 1.3 patch appears imminent, will CORE be retooled to fit with it? (My secret hope is that some of the CORE folks are beta-testers, and that they have already worked to make the first CORE release compatible with HOI2 1.3.)

Any word here?
 

baylox

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The problem is that the team also includes non-Betas (such as myself) so if they'd done any preparatory work on our forum they would've been breaking the NDA. And they haven't broken the NDA.

In our discussions we've reasoned that most here don't want to be forced to use 1.2 just to play CORE since it looks PI will beat us out. What is everyone here's opinion on the matter??
 

unmerged(26510)

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baylox said:
The problem is that the team also includes non-Betas (such as myself) so if they'd done any preparatory work on our forum they would've been breaking the NDA. And they haven't broken the NDA.

In our discussions we've reasoned that most here don't want to be forced to use 1.2 just to play CORE since it looks PI will beat us out. What is everyone here's opinion on the matter??

NDA? PI? Beginner here, sort of. Or just slow... ;)

My opinion is that we, the people of this Forum, should not, I say not, be FORCED to use 1.2 just to play CORE. :)
 

baylox

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NDA = Non Disclosure Agreement. Those under one aren't allowed to disclose (tell) things related to that which is covered by the NDA, in this case pretty much everything related to the 1.3 patch. So even though I talk to Betas every day I don't know jack about the patch except what Johan, Lothos and the others have let us know.

PI = Paradox Interactive. Kick-ass Swedish game company. :D
 

tyrel68

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baylox said:
NDA = Non Disclosure Agreement. Those under one aren't allowed to disclose (tell) things related to that which is covered by the NDA, in this case pretty much everything related to the 1.3 patch. So even though I talk to Betas every day I don't know jack about the patch except what Johan, Lothos and the others have let us know.

PI = Paradox Interactive. Kick-ass Swedish game company. :D
I hear you there!

I know the 2 lead beta's for Vickie and talk to them all the time and I have no clue about what is being worked on or when it is being released. :(
 

Wolf52

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I would rather wait until core can be fitted to 1.3, even if that does take a while. 1.3 promises so much improvement to the ai that i really cant imagine playing anything based on 1.2.