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unmerged(52692)

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Jan 10, 2006
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Instead of the EUII system of certain core territories that a nation has, with everything else being almost more a burden than boon, why not make a more dynamic system of integration?

Historically, some empires have managed to prosper even with a diversity of cultures in them, intergrating their more foreign holdings to a greater or lesser degree to exploit industry and resources. With the right investments, it should be possible to make even a different culture different religion province fairly productive.
 

unmerged(52692)

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Not necessarily. It would by no means be easy to integrate territories, requiring time and money, and it would be something that would need to be reinforced every so often. It'd be more realistic and less limiting.
 

kolmy

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Half There said:
Instead of the EUII system of certain core territories that a nation has, with everything else being almost more a burden than boon, why not make a more dynamic system of integration?

Historically, some empires have managed to prosper even with a diversity of cultures in them, intergrating their more foreign holdings to a greater or lesser degree to exploit industry and resources. With the right investments, it should be possible to make even a different culture different religion province fairly productive.

The cores should be claimed with the declaration of war and will depend on:

- Monarch skills
- BB rating
- Culture/Religion of the claimed provinces
- Number of troops/Moral
- Stability
- Other core provinces that don't have land connection with the country/ Connect isolated provinces

If you loose the war you loose the cores and may be a chance that your allies could leave your alliance
 

Mr. Domino

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This seems to be in the same vein as other topics on nationalism so I'll just rehash my points.

First, wrong culture's penalty in EU2 was very low. You got less manpower, but there was no stab penalty. So it was always worth it to eat up all of Catholic Italy as Catholic France for example. Wrong religon provinces were trickier, which I believe is accurate since the examples of bohemia and to a lesser extent the Ottoman empire besides, monarchs tended to ally themselves with one church or the other for tangible benefits, and religous tolerance was pretty low in general.

Secondly, core (or culture) switching to the dominant powerwas infrequent and when it did occur only seemed to happen after centuries. Wales,Scotland, and N. Ireland eventually became English cores after a century or so, but Ireland did not despite being dominanted for just as long. Corsica became a French core, Sicily did not become a Spanish one. It seems to me that the general rule was that most "foriegn" territory ruled by European monarchs never became as integrated as the "natural" provinces of the country.

Finally its true that Austria and the Ottomans did a good job holding onto diverse territories. But I do not think they did as good a job as a "native" ruler would have done. In EU2 the Austrians get just as much tax and manpower from Hungary as a Hungarian king would have. Its true that the Ottomans brought many skilled Greeks into there service for example, and made loads of the unbeliever tax, but does anyone believe that the Ottomans were able to rule Greece as effectively as a Greek king who could build a centralized state and ally with the patriach? Could the Ottomans ever control the Serbs as effectively as they controlled Turkish/muslim dominated provinces? In the sense that EU2 lets the Ottomans and Austrians seamlessly convert, tax, and recruit troops from province they had some trouble with EU2 is too liberal with state cultures/cores. Maybe this is needed for gamebalance reasons.
 
Last edited:

KaiserChicken

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Wrong culture penalty should, however, be correlated with perhaps Goverment or Infrastructure tech. Advances in technology and infrastructure made huge multinational empires possible.
 

Jayavarman

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KaiserChicken said:
Wrong culture penalty should, however, be correlated with perhaps Goverment or Infrastructure tech. Advances in technology and infrastructure made huge multinational empires possible.
Advances in ideas made them impossible. :p
 

KaiserChicken

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I know, but that was the main trend in the early 20th century. In EU3, we will be talking about the period of transition towards the foundation of the European 19th century overseas empires :)
 

Sute]{h

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Jayavarman said:
Advances in ideas made them impossible. :p
Indeed but only in the end game periode. And only in Europe.