i'm kind of confused with how -core creation cost modifiers stack.
if i take i normal natioonw ithotu -core creation cost. if you take administrative ideas, you get a -25% core cost reduction, making it cost 7,5 instead of 10 ADM for each development. then there's ADM effieciency which further reduces it by 20/40/60%, and at max level thus reducing by almost the max 90% reduction.
there is also base cost reduction for provinces that are overseas, which reduces the base cost by 50% - so now you're reducing core costs from a 5 base ADM for each development.
how does hostile core creation factor in here? does it stack seperatly, or is it basicly -45%+50%=105% coring cost? is there any point in keeping things overseas for reduced coring costs if you're already at 1 ADM/DEV? how valuable is the modifier actually in situations like custom nation or event choices?
if i take i normal natioonw ithotu -core creation cost. if you take administrative ideas, you get a -25% core cost reduction, making it cost 7,5 instead of 10 ADM for each development. then there's ADM effieciency which further reduces it by 20/40/60%, and at max level thus reducing by almost the max 90% reduction.
there is also base cost reduction for provinces that are overseas, which reduces the base cost by 50% - so now you're reducing core costs from a 5 base ADM for each development.
how does hostile core creation factor in here? does it stack seperatly, or is it basicly -45%+50%=105% coring cost? is there any point in keeping things overseas for reduced coring costs if you're already at 1 ADM/DEV? how valuable is the modifier actually in situations like custom nation or event choices?