So here is our second open Beta:
CORE 0.50 for Arsenal of Democracy (0.50.17)
This version will work with AoD 1.06b2 patch - and only with this patch
It is designed to be played on normal / normal
Download the mod here:
http://www.mediafire.com/?hnnudbyruz4mnhs
Checksum is ZLPF
Changelog:
Hagar will probably soon post his travel guide here:
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Graphics packs (separate download):
CORE 0.4.9 Black & White graphics pack (137MB) - if needed rename into .exe
CORE in Color graphics pack for CORE2 0.4.9 (170 MB) - if needed rename into .exe
Enjoy!
CORE 0.50 for Arsenal of Democracy (0.50.17)
This version will work with AoD 1.06b2 patch - and only with this patch
It is designed to be played on normal / normal
Download the mod here:
http://www.mediafire.com/?hnnudbyruz4mnhs
Checksum is ZLPF
Changelog:
Code:
Forum comments:
Added Admiral Hiroyasu leader pic
Deleted two unnecessary dummy ai files
Poland gets 1937 mil recovery BP at PM instead of 1938 econ recovery
Poland gets 1938 mil recovery BP at FM instead of 1940 econ recovery
Mantis issues
1723: Yuling to Mengkukuo
1724: HSKs: solved by commenting out the initial event 370350
1722: SOV and IND AI: took the new sov_1936 file, india remains on hold
1726: Province spelling errors
1727: air, army and navy names from Denniss
AI:
made chinese Indochina AI event non-persistent
Japan will not wait until Phillipines are secured to invade DEI
JAP_1936.ai: num_attack_fleets = 4 instead of 8
Tried out decimal values in build AI (2.5 etc.)
Some more changes to SPA and SPR AI
Gave Spain a proper post-civil war garrison AI
CHC and CXB have garrison settings for MEN
Made Italian AI slightly more likely to be active in North Africa
FIN neutral enough to join Axis only after defeat of Norway / France
events:
deleted FRA event 2809 (delete the navy - no longer necessary)
added Junyo and Hiyo carrier conversion events
made a quickfix for the SPR international brigades crash
made another quickfix for the SPA victory crash
corrected errors in Japanese concessions to China event
config:
received corrected tech_names.csv from Denniss
.inc
added 3 x 20 convoy transport builds to Japan build queue (corresponds to 150,000 tons of annual building)
British monitors are now battleships (model = 0) instead of nuclear subs
gfx:
Received events pics for Hiyo and Junyo conversion from Hagar
Received improved prometheism.bmp, ukraina.bmp and polish_generals.bmp from Hagar
tech teams:
Upped all tech teams in China by +1 skill point (CHI, CHC, CGX, CXB, CYN, SIK, MEN, MAN)
misc.txt
To account for single ships in CORE:
# Combat Modifier: Total Naval Overstacking Mod for each non-transport division above two.
-0.016 # was -0.2
A severe change, but this should account for our high infra
# _CV_SUPPLY_DISTANCE_SEVERITY_, the amount supply distance affects combat
10.0 # was 5.0, is now 3.0 in 1.06b1
Changed airbase cost and build time to same values as AoD 1.06b2 (cost 2, build_time 90 instead of cost 1, build_time 180)
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-> CORE 0.50.16 for AoD
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Mantis issues:
1645 events: phillipines.txt with modified mobilisation triggers
1728 area & region names
events:
Nationalist and Republican Spain victory: unit deactivation spread out over several events
Portugal and Germany have a small oil supply to SPA as part of their aid
ai:
Lowered attack odds for GER
Increased garrison values for Benelux border for Germany
made SPA and SPR a little bit leass eager to attack each other
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-> CORE 0.50.17 for AoD
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Graphics packs (separate download):
CORE 0.4.9 Black & White graphics pack (137MB) - if needed rename into .exe
CORE in Color graphics pack for CORE2 0.4.9 (170 MB) - if needed rename into .exe
Enjoy!
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