Convoy system - please kill the bug this time

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Meglok

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Since I didn't see a topic header on this issue, I will throw out a reminder. If PDox plans on importing any of the old convoy code from HOI3, PLEASE make sure you fix the game breaking bug that created multiple redundant convoys each time a convoy route was attacked. Plenty of old bug reports on this issue that for me just made the game a micro management hell to keep the game playable in single player mode.
 

Big Nev

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I'm voting for a complete re-write for convoys.

I want actual convoys, on the map.

Convoys that you can escort, find, bomb, shoot-up & sink with whatever it is they're carrying.




I can dream.
 

TejaAmelung

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In this case you'd have to make millions of fields in the atlantic ocean to make it realistic. Won't work.
 

Dalwin

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all I really want out of convoy warfare is for attacks against them to cut down on how much of whatever they were carrying gets to where it is going. I want to be able to actually restrict the flow of raw materials and actually restrict the flow of supplies to certain areas.

Fighting some huge war of attrition where you have to kill 1200 transport points before the effect starts to be felt was a horrible model. So I am hoping that having a stockpile of transports is exiting through the same door that stockpiles of raw materials used.
 

jamesd

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For me, convoys have not worked properly since the original Hearts of Iron. In that game you could direct convoys from India to go around the southern end of Africa rather than through the Med where they got shot to pieces. This was done by setting up a convoy from Bombay to a port in East Africa, then to a port in West Africa, then to Britain. You could even divert them to North America before they came to Britain so that all your convoys went to and from the one location (as long as you had enough ships).

The other thing is that they should be units on the map. There shouldn't be any difference between naval transports and transports assigned to convoys. Destroyers and submarines should also be built and sink as individual ships rather than the current flotilla being damaged to 3% of full strength, but then all the ships get repaired. The reality is that if a flotilla of small ships gets down to 3%, most of the ships are on the bottom of the ocean.
 

Secret Master

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My guess is that convoy warfare is going to be completely different.

We're already in a good place now that stockpiles of natural resources won't exist. Killing British convoys should cut their ability to produce weapons, especially if rarer materials from overseas have their routes attacked. That's a huge improvement over HOI3 already.