• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Pasta_Man

First Lieutenant
57 Badges
Apr 20, 2006
252
481
  • Cities: Skylines - Snowfall
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Cities in Motion 2
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
Playing as the UK at the minute and have my convoys auto created and maintained but this time around the AI seems determined to put nearly 2000 transports on the Port Said > Plymouth run leaving garrisons around the world getting starved out.

That run apparently needs less than 100 transports, so is this a known bug? Is there a way to work around it, or will I just have to control them manually?

Cheers
 

unmerged(57532)

Recruit
May 29, 2006
4
0
Pasta_Man said:
Playing as the UK at the minute and have my convoys auto created and maintained but this time around the AI seems determined to put nearly 2000 transports on the Port Said > Plymouth run leaving garrisons around the world getting starved out.

That run apparently needs less than 100 transports, so is this a known bug? Is there a way to work around it, or will I just have to control them manually?

Cheers

I have the same problem on 1.1 playing as USA. Although I don't have 2000 convoys! They all go into one convoy and no escorts are allocated.