• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

supersamuel

Second Lieutenant
57 Badges
Mar 3, 2014
105
43
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Every time I unlock high density commercial and residential, I go slowly de-zoning and converting my low density stuff into high density, but my question is... Should I do it or not? I see no reason why I shouldn't
 

Tim Bo

Corporal
17 Badges
May 13, 2014
43
54
  • Europa Universalis IV
  • Cities in Motion
  • Tyranny: Archon Edition
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Cities: Skylines Industries
  • Cities: Skylines - Green Cities
  • Age of Wonders II
  • Age of Wonders III
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Cities: Skylines
  • Commander: Conquest of the Americas
  • Cities in Motion 2
Why?

Every city IRL has low-density suburbs. It would be strange to all be high-rises and tower-blocks, no?

I like the low-density areas of my cities ...

ICVjeTB.jpg


GoplUWc.jpg
 
  • 4
Reactions:

DCT1080

Sergeant
30 Badges
Mar 30, 2015
87
25
  • Cities: Skylines - Parklife
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Cities: Skylines Industries
  • Stellaris: Distant Stars
  • Cities: Skylines
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Stellaris: Synthetic Dawn
  • Imperator: Rome
  • Stellaris
  • Cities: Skylines Deluxe Edition
What I like to do is to unlock and fill in all the tiles first before I increase density. Build out, then up. What this allows me to do, is to have multiple routes and paths for citizens to drive on and for all the commercial and industrial traffic so that you reduce the chance of hitting a nasty bottleneck somewhere you didn't think was possible.

This also usually has the effect of keeping the demand bars like they are in the picture above. (loving the terraced houses there, btw Tim Bo) meaning I'm not only trying to fill one type of demand.

Basically this way you can work out your travel and mass transit links before zoning and filling everything with cars.
 
  • 1
Reactions:

MN121MN

General
4 Badges
Nov 12, 2012
1.785
139
  • Cities: Skylines
  • Stellaris Sign-up
  • Imperator: Rome Sign Up
  • Age of Wonders: Planetfall Sign Up

That looks.... disturbing

Anyways @OP: unless you're sure your services and road network can cover the additional pops, it's up to you. Just remember that cims tend to live and die at similar age if they move in together. Because, you'll probably be moving from a x population to 2x/3x pop in an instance.
 

Kagemusha

Major
101 Badges
Jun 1, 2011
551
209
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars II
  • Sengoku
  • Semper Fi
  • Stellaris: Nemesis
  • Cities: Skylines - Campus
  • Rome Gold
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: El Dorado
  • Age of Wonders: Planetfall Deluxe edition
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • BATTLETECH: Season pass
  • Knights of Pen and Paper 2
  • Cities: Skylines - Snowfall
  • Age of Wonders: Planetfall
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Colonel
  • Surviving Mars: Digital Deluxe Edition
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Imperator: Rome
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Cities: Skylines - Green Cities
I for my part always let my initial low density districts untouched and give it the name " - Vorort" (suburb).

According to what is written (and I think it can also be shown in observations) the population structure of low density residential areas is different from that of high density areas,
with low density areas having a larger percentage of children/teens, whereas in high density areas the percentage of single adults/seniors is higher.
(with other words: The single family homes in lower density areas attract families ... the appartments in higher density areas attract Yuppies)

Therefore I see my low density areas as breeders for the future generations of highly skilled citizens
 

JerkyJerry

There was never a good war or a bad peace.
22 Badges
Jan 15, 2013
2.176
1.278
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Arsenal of Democracy
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • Cities: Skylines
Every time I unlock high density commercial and residential, I go slowly de-zoning and converting my low density stuff into high density, but my question is... Should I do it or not? I see no reason why I shouldn't

I do it all the time
You can if you want
You don't have to
You can have a mix
It is all up to you Mr. Mayor!
 

simonmd

Second Lieutenant
1 Badges
Mar 13, 2015
179
50
  • Cities: Skylines
I am currently working on my London map (see the journals section if youre interested) and have found that overuse of the high density buildings can lead to problems. As i'm trying to be realistic, most of London's inner city residential and commercial are high density but this had made such a dense city that with plenty of empty tiles, the game doesnt want to expand anymore. I'm currently at about 170k and all three RCI bars are pretty much empty so i'm contemplating using a mod that gives extra demamand but that's not really in the spirit of the game.

So my best advice is do what looks and feels best for you. The only real advantage to high density is you have more people closer to work places etc but also bear this in mind, different types of people prefer different types of building. You will get much more families in Low Density and more students in High density for example.
 

Shiggs

Slum Lord
34 Badges
May 29, 2007
1.305
63
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Victoria 2
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Crusader Kings II: Sword of Islam
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron II: Armageddon
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
Every time I unlock high density commercial and residential, I go slowly de-zoning and converting my low density stuff into high density, but my question is... Should I do it or not? I see no reason why I shouldn't

I tend to plan out my areas from the very beginning so yes, sometimes I do that if I intended the area to be medium/high density in the first place. You can basically get medium density by zoning high density and putting a high rise ban on.

Oh and simonmd, if you read this you could maybe boost demand by lowering taxes in small areas, or just generally doing things that will help certain zones. Like for example I notice if I build a cargo station and a shipyard, and have a great highway and offramp connection, industrial demand virtually never goes down.
 

JerkyJerry

There was never a good war or a bad peace.
22 Badges
Jan 15, 2013
2.176
1.278
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Arsenal of Democracy
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • Cities: Skylines

simonmd

Second Lieutenant
1 Badges
Mar 13, 2015
179
50
  • Cities: Skylines
Manhattan?
Well, Manhatten ISNT a city, it a district in New York and i'm sure even the city of New York has some low density suburbs.
.....

Oh and simonmd, if you read this you could maybe boost demand by lowering taxes in small areas, or just generally doing things that will help certain zones. Like for example I notice if I build a cargo station and a shipyard, and have a great highway and offramp connection, industrial demand virtually never goes down.
Yes, i'm trying that kind of thing and every now and then the orange bar springs to life, I think maybe I just have too many people right now and the commercial/office sector needs to catch up.
 

JerkyJerry

There was never a good war or a bad peace.
22 Badges
Jan 15, 2013
2.176
1.278
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Arsenal of Democracy
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • 500k Club
  • Cities: Skylines
  • 1
Reactions:

Greyhamster

Second Lieutenant
52 Badges
Feb 10, 2015
118
0
  • Crusader Kings II
  • Pillars of Eternity
  • Europa Universalis IV: Cossacks
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Prison Architect
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Steel Division: Normand 44 - Second Wave
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Campus
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • War of the Roses
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Res Publica
  • Cities: Skylines - Snowfall
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Semper Fi
  • Majesty 2 Collection
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
I usually don't do that. I like low-density housing. Even late in the game I'll still build some suburbs. Having a city full of high density grids might be efficient but it's not fun nor aesthetically pleasing, and it's not hard to earn money and there's more space than my computer can handle so there's really no need to try to min-max your cities.
 

supersamuel

Second Lieutenant
57 Badges
Mar 3, 2014
105
43
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
What I though is like, why should I keep a bunch of small houses if I can have a lot of gigantic buildings with lots of people to pay me taxes
 

Steve B.

Lt. General
20 Badges
Dec 18, 2011
1.401
330
  • Cities in Motion
  • Cities in Motion 2
  • Stellaris
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Magicka 2
  • Crusader Kings II: Way of Life
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
Manhattan is not a city, it is a part of the city of New York. And yes, New York has low density areas.

That's true but I understand his point. There are no low density areas in Manhattan. They're all in the other boroughs.