I've run another test to see how conversion actually works in HoI.
I modified Bulgaria to have:
33 ICs
71 Coal
33 Steel
0 Oil
17 Rubber
I removed the Admin Genius so there should have been no governmental economic changes.
I gave them two Panzer divisions such that at rest they would need a total of 10 oil per day.
BEFORE stockpiles were exhausted I observed IC as being reported as 34! Yet only needing the resources of 31 ICs (62 Coal, 31 Steel, 15.5 Rubber). Perhaps this is the readme note Paradox made a couple releases ago that mentioned something about helping out small countries regarding rubber usage?
After running out of oil the situation remained exactly the same. No change to production and the "extra" 9 points of Coal were used in conversion to make 1.8 points of oil (5:1 as per the starting values in my mod).
This appears to reinforce my belief that conversion of coal to oil does NOT hurt production (but only results in unit fuel starvation).
- Mithel
I modified Bulgaria to have:
33 ICs
71 Coal
33 Steel
0 Oil
17 Rubber
I removed the Admin Genius so there should have been no governmental economic changes.
I gave them two Panzer divisions such that at rest they would need a total of 10 oil per day.
BEFORE stockpiles were exhausted I observed IC as being reported as 34! Yet only needing the resources of 31 ICs (62 Coal, 31 Steel, 15.5 Rubber). Perhaps this is the readme note Paradox made a couple releases ago that mentioned something about helping out small countries regarding rubber usage?
After running out of oil the situation remained exactly the same. No change to production and the "extra" 9 points of Coal were used in conversion to make 1.8 points of oil (5:1 as per the starting values in my mod).
This appears to reinforce my belief that conversion of coal to oil does NOT hurt production (but only results in unit fuel starvation).
- Mithel