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mruuh

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As an aside, if you find yourself colonizing anywhere that has around 1k natives or less, a stack of 11 at minimum maintenance will insta-wipe any natives that pop, with no causualties on your side (this is especially prevalent in N. America). I find myself doing this whenever playing a New World native after “unifying” my starting area, just to pass the time until Europeans show up.

As @DDRJake says, always get your ten-to-ones.
Doesn't this also depend on natives' "ferocity" value in that province? Or is the 5% damage per point too small to matter with stack of 1k?
 

mysticdueler

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Doesn't this also depend on natives' "ferocity" value in that province? Or is the 5% damage per point too small to matter with stack of 1k?

It has more to do with the fact that any battle fought where one side is outnumbered by 10-to-1 the weaker side is automatically stackwiped. Within a day. So they don’t even have a chance to fight back or inflict damage on you.

Of course, this really is only feasible on enemy stacks of 1k. If they get 1.5k or more then regular battle will ensue, so you’ll still take some casualties.
 

mruuh

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Good point. Still, I usually do not bother guarding my budding colonies when natives have 500 or 1000 size. One siege round takes more than a month, and they always suffer attrition on the 1st day of the month, taking them from 1k to 0.9k, deadlocking the siege progress forever. And when the colony is completed, that army disappears.

Apart from a small amount of devastation in the newly founded province, this is a great way to colonize those low-populated provinces.