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Anatur

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The old thread got very cluttered with back and forth arguing and general lack of contructive dialogue about the proposal so im making a new 1 and i hope for it to be constructive.

This is NOT a thread to argue about weather byzantium is rome of not.

For the sake of it lets just assume that any nation given the decision wants to feel important so its resurecting rome the HRE and byzantium be damned.

So here is my proposal for the decision:

Requirement is to own and core all territory in england,france,iberia,italy,balkans,anatolia,western middle east and north africa.

The effects:

Capital moved to rome.
Rome gets an increase in development to 20 in each category.
Tag changes to Roman Empire or Republic,it depends on the government form of the country doing the decision.
(The nation is considered the union of the british,french,iberian,italian,south slavic,greek,turkish,arab and berber cultures.
This is to avoid the whole thing collapsing on itself the moment its formed because of to many cultures and to reflect romes general tolerance for the people inside its border.
I didnt include the germans or anyone else because they dont cover roman territory as such they arent relevant to its stability.)CHANGED TO -50% CULTURE ACCEPTANCE THRESHOLD.

The whole nation itself gets the primary culture Roman to which the player can convert provinces if he wants to,the idea is that the culture speaks Latin as the first language and indentifies as roman.
Rome would become the said Roman culture.

As for some ideas here are a few proposals:

Traditions:
+10% morale
-100% culture acceptance threshold

Ambitions:
-10% prestige decay

1.Rome restored
+1 prestige
"After a millenia of chaos and turmoil our glorious nation has finally restored the glory of the ancients,let us begin a new golden age under the Aquila"

2.Restore roman legions
+50% landforce limits
+50% manpower
"The old rome remained strong as long as its people had to earn their right to citizenship,let us restore the old roman legions and assure our supremacy over the world"

3.All roads lead to rome
+25% trade efficiency
+25% global trade power
"Now that we have restored Rome to her glory all the old trade routes are firmly in our control,let us make us of them for the prosperity of our nation"

4.Rome consolidated
+1 legitimacy
+1 republican tradition
"With roman hegemony firmly consolidated our right to rule is beyond question,from the lowest peasant to the highest noble all agree that our rule is undisputable"

5.Restoration of the latin language
-10% technology costs
"With the restoration of latin as a language of the common people we have not only made the research of ancient wisdom easier but have also achieved a simpler exchange of ideas between our citizens allowing new ideas to spread far and wide"

6.Spreading the torch of civilization
-25% core creation costs
"Rome is the bastion of civilisation in a world of barbarians,the time has come to spread the light of our culture to every corner of the world"

7.Resurgence of roman culture
-25% culture conversion costs
"With Rome once more strong and prosperous all the world sees the glory of our nation,it has thus become easier to turn them into proper roman citizens"

Everyone is free to post their own suggestions for how an ingame rome decision and nation should function or how its ideas should be,just pls try to keep the dicussion civil and lets all stick to the topic.

The whole point of this Roman nation is to give a player something to strive for regardless of which nation he plays and to reward him for the hard work he would have to put in subjugating all of that territory.

It would also be nice to add a special achievement,maybe call it "Glory of Rome" or something.
 
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Anatur

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The mongol empire wasnt exactly a well set up nation,it mostly relied on the seperate hordes rampaging against inferior oponents and its actual centralisation was hollow if ita khans couldnt cooperate.

Who ever controlled all of old romes territory would have so many resourses and people to work with added on top of owning the most developed parts of europe that he would be unstoppable.

I mean the seperate nations inside those boundaries managed to form global empires,imagine what 1 nation ruling it all could do during the games timeframe.
 
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TheMeInTeam

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The mongol empire wasnt exactly a well set up nation,it mostly relied on the seperate hordes rampaging against inferior oponents and its actual centralisation was hollow if ita khans couldnt cooperate.

Who ever controlled all of old romes territory would have so many resourses and people to work with added on top of owning the most developed parts of europe that he would be unstoppable.

I mean the seperate nations inside those boundaries managed to form global empires,imagine what 1 nation ruling it all could do during the games timeframe.

The entire post is comically biased lol. Who were these "separate hordes" in Genghis' time? As if Rome had super heavy central authority and totally didn't shatter to pieces also...what you're saying is like talking about how Rome was fractured because of ERE and WRE.

By "global empires", do Russia and China not qualify? How can you honestly talk about "resources and people" and then turn around and handwave off an empire whose borders did, in fact, have more resources and people by a wide margin, and that was more recent compared to this game's timeframe?

If someone managed to reunite that you'd basically have an alternate version of Russia...and China...combined. The Qing outcome suggests that something along those lines is sensible, if a horde managed to actually do those conquests in this period (which would have been a tall order, but then so is recreating Roman borders or world conquest).
 
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Anatur

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Because russia is simply european russia+siberian wasteland,if russia loses european land it stops existing,siberia is compleatly useless as anything other than a resourse mine.

China is only relevant with regard to its heartland,the further out you go the harder it becomes to comunicate or supply any armies,the north is a wasteland and the west are mountains.

Simply put any nation controling land from moscow to nanking is going to have 2 viable powerbases and a huge distance between them with little if anything usefull.

If hipothetically napoleon marches on the mongol empires holdings in russia and the khan was in korea at the time how long would it take to mobilise a response?

The area that rome held is very different,getting messages across is a lot faster and easier thx to rivers,seas etc.

The land area is also smaller so different armies can aid each other a lot sooner,try getting armies from korea,vietnam and napal to come to the aid of moscow.
On the other hand if france is being invaded armies from iberia and italy are right at the doorstep and england is right over the channel.

Im not being biased,im meerly stating that the mongol empire was to large to properly function given the periods tech,today it would be a superpower,at that time its huge size was more of a hinderance.
 

TheMeInTeam

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In EU IV logistics land, you do have shorter march times in Europe. It doesn't model effective supply range over land *at all* otherwise, and restricting a form decision on that basis is absurd. If it's too difficult for a united Mongol Empire, it's also too difficult for Russia to invade China in this period (which is why they lost to Qing incidentally, no railroad system yet). But that's not a consideration in EU, and neither is moving artillery pieces away from rivers.

That said I could live with a Hindustan/Bharat-like Russia setup and a Yuan decision for non-Jurchens.