In fact the relationship between monarchs and technological innovation was much more accurately represented in EU3 and EU2. That was exactly how it used to work: the crown gave money and legal authorization, the entrepreneurs returned with some result -
If I'm wrong in this, I'm sure you will correct me but haven't Monarch's ratings always affected technology in EU2 and 3 in exactly the same way? They had Administrative, Diplomatic and Military ratings that contributed to the monthly tech investment. They had a minimum rating of 3, which is the same as you find for even the worst Monarch in the Western tech group. The only real change I can see with respect to MPs is that they are now used to do more in the game than their counterparts were in the earlier games in the series.
Seeing as how I rarely have any real trouble keeping my techs up to date on top of getting ideas and building infrastructure in my games in spite of having a string of truly appalling differs in charge for long periods of time, I don't see a need for a boost to technology from investments of cash right now. We can convert gold to MPs by hiring better advisers.
I think it's much too early to start calling for significant changes to be made to this system. I can see great potential for development in the future for example, introducing such structures and institutions in a future expansion or DLC as you point out here. There's only so much that they can do while developing a game within a budget. Let's see what comes later.The time monarchs began to really get involved with technology was when they made the link between technological progress and political power. That's why the Royal Society was founded in 1662, chartered by Charles II and there are many more such examples across Europe.
Agreed. this is a problem with most games that use tech trees. We already know what we want to get first and beeline to a particular tech to get an edge. Best tech system I've seen so far is AEGOD's Pride of Nations but I'm sure there are much better systems. But the tech tree is not really related to the MP mechanic, is it?But most importantly - you do not know in advance what you are about to discover! It's not a discovery if you know in advance, is it?