I am going to propose a different path. (it has been mentioned by the fabricated approach), it can also be accomplished thru national focus, saving your PP and keeping the tension a little lower. The end result is that you can have 64 CIC and 77 MIC in Aug of 37 (it gets to 84/104 by spring of 38), and control Austria, Czech and Poland without getting the Allies involved. You are also several provinces closer to the Soviets to start Barbarossa.
Accelerate recruitment, exercise your troops and use this National focus sequence
1. Rhineland
2. Autobahn
3. Anschluss
4. Demand Sudetenland
5. First Vienna Award
6. Fate of Czechoslovakia (should be done by early months of 1938)
7. Reassert Eastern Claims
8. Danzig or WAR
9. Westwall
10. Army innovations 1
11. Soviet Treaty
12. Industry 1
13. Industry 2
This also has the advantage of
1) having your annexations complete before Japan start escalating world tension.
2) having enough experience to upgrade your army templates and thus upgrade your units quickly
3) And of course it gets you the strongest production start, by being able to spam MIC from the start.
I would like to make a further alteration suggestion to rush Anschluss as second focus with no "time waited penalty" to national focus (ie within the 10 day grace period), this will allow the control of the most CIC/MIC/NIC and largest manpower pool possible:
*Note keeping the guides basis form BUT dont remove artillery support from infantry, cancel the tungsten importing, and altering production lines so its:
- 2 slots of infantry weapons one set to 15 factories, 1 set to 4 factories, (original at 15, new one at 4)
- 1 slot support supplies set to 15 factories,
- 1 slot artillery set to 3 factories,
- 1 slot light tanks set to 1 factory,
- 1 slot motorized set to 1 factory,
- 1 slot fighters set to 1 factory,
- all starting naval but subs set to make a single ship with 1 dockyard each , then subs set to infinity run with a full 15 dockyards (so it auto adds new dockyards)
Before game is unpaused a few small things can make a big difference:
0. Cancel the tungsten importing, set up oil trade from Venezuela and rubber from Siam to fill your needs after setting up production lines as out lined. Queue up building 8 civilian factories
1. Convert the 1 unit of starting mountaineers and 1 unit of cavalry into infantry divisions (the few extra thousand men will be a massive help speeding towards 550K fielded men)
2. Put everyone but 2 panzer divisions under a field marshal and exercise them, also fill recruitment queue to the max (should be 21 additional devisions, set for 1 recruitment run) set to deploy directly into field marshals army to maximize army exp gains,
micromanage recruitment window and deploy them all at 20% training, note when only 10 units remain in queue set it to an infinity run.
you will need to have global reinforcements and upgrades set to lowest priority, and the current recruitment runs reinforcements set to highest priority.
3. Put the 2 remaining panzers in an army under Von Manstein (best starting panzer general) and send them as volunteers for Italy in Ethiopia, it will be basically world tension free due to the treaty reduction being greater than the increase of sending them and its a GREAT source of starting army experience
4. as soon as you have the needed 50 political power fabricate against Netherlands and invade them for the oil and rubber they control, send a holding force of 5 infantry divisions to South America and 10 infantry divisions to the pacific islands to take French/English holdings there and hold them when war starts
5. As soon as you hit 5 army experience add an addition infantry to your infantry divisions to boost manpower in field, then when when you have 5 more army experience and/or Rhineland finishes add another addition infantry to your infantry divisions to tip fielded manpower over 550K
**** NOTE at this point Rhineland will have finished and you will have about 538K manpower in the field, not enough for Anschluss, dont panic, you have 10 days to choose a national focus with no penalty (its basicly going to bank those 10 days to put towards your next national focus), watch your fielded manpower under the army window in the manpower/equipment and as soon is it goes to or over 550K select Anschluss national focus.
6. continue early recruitment until you hit 850K men (then we will fix up infantry divisions to an ideal 20 or 22 combat width, i prefer 7x infantry, 2x artillery, 1x heavy tank, with engineers, recon, anti-tank, anti-air and artillery supports for 22 width, under a -10% own combat width field marshal for infantry divisions) this allows the demand XX and fate of XX national focuses.
When you have the 850K manpower fielded set global reinforcements and upgrades set to highest priority, and the current recruitment runs reinforcements set to normal priority, until all equipment shortages are taken care of then set all to normal priority
7. when Spainsh cilil war starts help Franco with as many troops as possible, hopefully all your starting panzers and SS divisions, taking Madrid and Barcelona, plus maybe 1 other victory point should end it fast
So national focuses in order should be this, roughly, its the focuses to Reassert Eastern Claims that matter:
1. Rhineland (0 to 70 days)
2. Anschluss ((70 to 140 days)
3. Demand Sudetenland (140 to 210 days)
4. Demand Slovenia (210 to 280 days)
5. First Vienna Award (280 to 350 days)
6. Fate of Czechoslovakia (350 to 420 days)
7. First Ljubljana Award (420 to 490 days)
8. Fate of Yugoslavia (490 to 560 days)
9. Reassert Eastern Claims (560 to 630 days)
10. Danzig or WAR (630 to 700 days,
THATS FINISHING DECEMBER 1ST 1937, 19 months early Historically)
---- past here its really up to playstyle---- i would go for:
11. Autobahn
12. Westwall
13. Army innovations 1
14. Soviet Treaty
15. Industry 1
16. Industry 2
then directly towards 5th research slot
And then political power spending in order should be this:
1.War Economy
2. Schact, the civilian factory building guy
3. Krupp, for faster industrial research
4. Walther Funk, the civilian military building guy
5. Guderian Army Chief, for faster tanks and army exp/land doctrine bonuses
6. Werner Von Fritsch, to reduce attrition
... past this its really upto your playstyle, bu i would start taking heavy tank, motorization, light fighter research bonuses
PLEASE LET ME KNOW IF THIS CAN BE IMPROVED ON