While thinking about the autogenerated sectors, I wondered why they didn't incorporate sectors into something more stellar...
I was thinking why not make sectors into constellations, groups of star systems several lanes deep and give them a random generated name (mixed in with some real constellation names) and a different minor bonus for owning all the stars in each constellation, giving a reason to fill out your territory over the whole constellation and potentially going to war over missing systems as well as helping dispel the arbitrary sector selections as it at least provides a reasoning for sectors to be created as they are.
This could be furthered and fed into spiritualist ethics, I'm thinking like astrology, getting certain bonuses for certain strata/ethics/jobs depending on time, i.e. It's the year of the <constellation> granting x% increase to y pop, or it provides events for bad omens etc.
This also removes the ugly af sector overlay, and instead make the constellation hyperlanes thicker or different coloured or w.e. to show their grouping.
Any thoughts?
I was thinking why not make sectors into constellations, groups of star systems several lanes deep and give them a random generated name (mixed in with some real constellation names) and a different minor bonus for owning all the stars in each constellation, giving a reason to fill out your territory over the whole constellation and potentially going to war over missing systems as well as helping dispel the arbitrary sector selections as it at least provides a reasoning for sectors to be created as they are.
This could be furthered and fed into spiritualist ethics, I'm thinking like astrology, getting certain bonuses for certain strata/ethics/jobs depending on time, i.e. It's the year of the <constellation> granting x% increase to y pop, or it provides events for bad omens etc.
This also removes the ugly af sector overlay, and instead make the constellation hyperlanes thicker or different coloured or w.e. to show their grouping.
Any thoughts?