pgroves said:Is this mod compatible with SMEP 4.0 and/or GIP 0.4? Thanks
Paul
Not at the moment, but there shouldn't be problems with GIP (Graphics Improvement Pack?).
pgroves said:Is this mod compatible with SMEP 4.0 and/or GIP 0.4? Thanks
Paul
It will work with GIP, though if you want the color CHI tech teams (as I made a number of B&W ones), install GIP over CCIP.pgroves said:Is this mod compatible with SMEP 4.0 and/or GIP 0.4? Thanks
Paul
Duke_of_BOOM! said:Next version is up:
v.71
1. Added 12 new admirals and 12 new air marshals
2. Minister list tweaked
3. More optional tech team pics.
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http://rapidshare.de/files/11623534/CCIPv0_71.rar.html
Yes, thanks for pointing them out.jchiang said:IMHO, there seems to be some bugs:
In CCIP.txt
event 2413: (a) it should trigger 2414 instead of 3826
event 2414: the country should be CHC instead of CHI.
event 2415: (a) peace with CHC instead of CHI.
event 2416: (a) trigger 2418 instead of non-existent 2417. (a)(b) relation+10 with CHI instead of CHC, in both options.
Genghis_Kan said:
Whaddaya mean? Suffix? Or prefix? Chinese navy ships used CNS during that time for the prefix. We only need names for capital ships (ie. not destroyers or subs or transports), and I'm thinking of a pseudo-Beiyang Navy style naming system where the second character denotes the ship class and the first character is different for individual ships, ie. Dingyuan and Zhenyuan and Pingyuan etc for the "Yuan" class heavy cruisers. (Qing Dynasty heavy cruisers, ie. ca. 1870, not WW2 heavy cruisers!)Duke_of_BOOM! said:Which ship classes are in dire need of more names (CL/CA/CV/BB/BC)? I have about 120 I can use, and what suffixs do I use?
Glad you enjoy the mod.Genghis_Kan said:Hey Duke_of_BOOM! I really enjoy playing yr mod, but I wonder if u could make a few more modifications
For example N China have "moblie focus", "early infantry" and proably "better artillary" in the tech tree.
The problem is not what they did trade (tungesten for military supplies) it's how to arrange it, as CHI has neither a surplus of rares nor metal.Furthermore I think N China in 1936 should have some kind of trade agreement with Germany.
This is modeled with the "Hitler recognizes Manchuko" event. Though initial CHI-GER relations can and should be improved.Their relationship with Germany should also be friendly until germany offically recognized the Japanese puppets.
Those statics include the warlord armies, in addition to Nationalist ones. Though even then the starting OOB is somewhat small, It is probably closer to real combat power as Chinese armed forces where "underequiped, undertrained, and under Chang." Adding too many forces and Chinese Forces will easily roll up Japanese.Lastly China should have a few early infantry division with some artillaries (with specific names such as: 3rd, 6th, 9th, 14th, 36th, 87th, 88th & 83rd) and should also have some great war cavalry division. The following are the reasons for my proposal:
"in 1933, the Chinese Army consisted of (according to German sources) 134 Infantry Divisions 9 Cavalry Divisions, 17 Cavalry Brigades, 36 Infantry Brigades, 5 Artillery Brigades, 20 Artillery Regiments, 600 aircraft (approximately), some railway artillery, limited armored forces, a small navy, for a total of 37 million main line troops and 600,000 provincial troops".
"By 1937, there are 8 eight divisions fully trained by German."
Furthermore since the late Qing, Chinese military is greatly influenced by Germany
For more details:
http://www.feldgrau.com/articles.php?ID=11
http://en.wikipedia.org/wiki/German-trained_divisions_of_the_National_Revolutionary_Army
http://en.wikipedia.org/wiki/Sino-German_cooperation
thx
So it would be CNS Dingyuan?mib said:Whaddaya mean? Suffix? Or prefix? Chinese navy ships used CNS during that time for the prefix. We only need names for capital ships (ie. not destroyers or subs or transports), and I'm thinking of a pseudo-Beiyang Navy style naming system where the second character denotes the ship class and the first character is different for individual ships, ie. Dingyuan and Zhenyuan and Pingyuan etc for the "Yuan" class heavy cruisers. (Qing Dynasty heavy cruisers, ie. ca. 1870, not WW2 heavy cruisers!)
Duke_of_BOOM! said:So it would be CNS Dingyuan?
I was thinking about using this page: http://www.jiawen.net/Chinesenames.html
And just transcribing the names into the unitnames file, but your system sounds much better.![]()
Duke_of_BOOM! said:Glad you enjoy the mod.
For artillary, domestic production during the period was somewhat primative, though I could see this being increased to Medium Artillery, or alternatively a blueprint.
Falkenhause's training seemed to be geared more toward "Grand Battle Plan" and Chinese industry seems more 1918 pattern infantry than 1936. If the scenario started in 1937 I would definately give both to them, as the CHI player has time to reach relatively historic levels in time for the conflict.
The problem is not what they did trade (tungesten for military supplies) it's how to arrange it, as CHI has neither a surplus of rares nor metal.
This is modeled with the "Hitler recognizes Manchuko" event. Though initial CHI-GER relations can and should be improved.
Those statics include the warlord armies, in addition to Nationalist ones. Though even then the starting OOB is somewhat small, It is probably closer to real combat power as Chinese armed forces where "underequiped, undertrained, and under Chang." Adding too many forces and Chinese Forces will easily roll up Japanese.
I will think about it, and the German trained division list will be added to the names list.
No player will ever pick attritional containment if given the option.Genghis_Kan said:From those 2 passages, I think Falkenhause's aim is either “infiltration assault” or “attritional contain”. I personally think it will be infiltration assault. Therefore China in 1936 should have ‘firepower focus’ and maybe ‘grand battle plan’ or blueprints. btw sorry about the mobility focus. So wt do u think?![]()
It might work, though there are a number of events that will overlap:pgroves said:I have SMEP 4.0, GIP 0.4 and DAIM (latest version) installed (in that order) - if I now install the Consolidated China Improvement Pack, should things work okay? Thanks
Paul
I will have the German Trained divisions in production, and give medium artillery blueprints (and since I am at it, CHI should get "dive boat" blueprints), but I am a bit cautious of giving any more tech as it might make crushing the Japanese too easyGenghis_Kan said:Well I think probably China should have blueprints of 'medium artillery' and 'early infantry'. For the eight German trained divisions (early infantry) at least half should be in production all with medium artillery. Well other than those 8 divisions, no other divisions should be added (except with a very few cavalry division added would be desirable).
Hitlers recognition of Manchuko speech of Feb. 20th pretty much ended any chance of a Sino-German alliance:The initial CHI-GER relations probably should be somewhere between +50 to +100 and half each time when Germany recognizes a Japanese puppet. probably we should just ignore the trade.
Again the real issue is how it plays out in the war against Japan, which needs to be a serious challenge for the Chinese Armed forces. As it is a good player can now roll the Japanese out of Manchuria and Korea in a year or two (my lowest time was six-months[...]From those 2 passages, I think Falkenhause's aim is either “infiltration assault” or “attritional contain”. I personally think it will be infiltration assault. Therefore China in 1936 should have ‘firepower focus’ and maybe ‘grand battle plan’ or blueprints. btw sorry about the mobility focus. So wt do u think?![]()
Duke_of_BOOM! said:Hitlers recognition of Manchuko speech of Feb. 20th pretty much ended any chance of a Sino-German alliance:
"...even the greatest victory gained by Japan [over China] would be infinitely less dangerous for civilization and world-peace than any success achieved by Bolshevism..."
So, I am thinking a 100 point drop in relations, perhaps an event where China declares war on Germany on 9 December 1941.
Hmm, The Warlords where pretty much that, warlords. But I will think about it.CCA said:I have an Idea, why don't you guys code a bunch of "Warlord gains legitemacy event" Which checks for the control of Nanjing or some other city.
For example if I'm playing as Shanxi and I control Nanjing an event called "Shanxi Gains Legitemacy" could trigger giving me cores for all of China, the same thing could happen to all the other warlords.For Sinkiang since they had soviet advisors maybe if Communist China is annexed there could be an event saying something like"The Soviet Union now supports us more" or something along those lines
Use the 3590-3599 range for now, the 950000's are mostly clear.Oh, and just in case i want to test code these for my game where would I put these, in the CCIP.txt file?
Thanks
CCA
I like it, look for it in the next releaseGenghis_Kan said:I think u could create a event when Hitler officially recognized Wang Jingwei's puppet government in Nanking and cause China formally joined the Allies and declared war on Germany on December 9, 1941. However, Hitlers recognition of Manchuko is not actually that damaging there have been contact between China and Germany until 1941. As both sides wish to resume the cooperation, because German-Japanese alliance was not very beneficial. So I would say only decrease about half (50) when Hitlers recognise Manchuko. Decrease the other half (50) when Japan join the axis. Decrease further 50 when Hitler officially recognized Wang Jingwei's puppet government in Nanking. So wt u think?
Maybe a little, I was done by Jan 1938.PS u must be joking kicking Japan out just in 6 months!
v.72
1. New Ministers added, much less overlap
2. KMT Leadership Crisis event added with pic
3. Even More bug fixes.
4. Historic Lands Reclaimed event added
5. Formation of 14th airforce event with pic
6. Edited CHI_36 file to include:
a. 14th Airforce
b. Dive boat and Medium Artillary blueprints
c. Production of the German trained infantry