Console Player Here. Finally Upgrading. Question for PC players

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Goodwood Empire

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Oct 30, 2020
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Been playing Stellaris on xbox for a year now. Easily my favorite game, I have over 40 custom empires and love watching them interact. But playing on xbox what I've experienced playing this game is sadly just a fraction of what you get from a decent computer.

On xbox mid to late game it can take a very long time per month. Completely horrible. I want to play my empires to their full potential but the xbox can't handle it.

Can anyone maybe give me some RAM estimates to run a 1000 star system with 30 empires smoothly start to finish? Or any other requirements necessary to make that possible.

The xbox one can't handle six empires 100 years in
 

sillyrobot

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Jul 18, 2015
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Memory typically isn't the problem; any "modern" amount of RAM (8+ GB) should be fine.

Stellaris is CPU-bound and thread-limited. Performance is heavily limited by CPU frequency rather than core count.

Although 3.X has made great strides at performance improvement, late game still suffers substantial slowdown.
 
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SeekingEtermity

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Stellaris is CPU-bound and thread-limited. Performance is heavily limited by CPU frequency rather than core count.
This, although with the caveat that performance is about a lot more than frequency. A modern processor with a maximum boost frequency of 4.4GHz will probably outperform one from five years ago even if the older one is overclocked to 5GHz.

If you're buying a gaming PC, or have the opportunity to upgrade one, and you want the best possible experience in Stellaris, then the CPU is where you want to invest. (Unlike most games, the GPU is relatively unimportant; if you don't mind relatively bland in-system graphics, you can get acceptable framerates on Intel integrated chips with this game). Again, though, it's less about buying the fastest (clock-wise) CPU - or the one with the most cores - and more about getting the fastest in terms of instructions-per-second, which usually means *modern*. I've got a CPU plus cooler in my gaming PC that came out last year and cost a total of $620 before tax, just for those two components... but if I was optimizing *just* for gaming, $300 could have bought me a Ryzen 5 5600X with a bundled cooler. It'd have half the cores, and the bundled cooler wouldn't tolerate as much overclock as my AIO liquid cooler does, but the performance in game would probably still be at least 90% of what I get. And this thing is so fast I don't even turn it up to Fastest anymore until well past the first century, even on Huge maps, because that's legit too fast to keep up with things
 
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