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Fluksen

Kir'Ko Commander
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Apr 28, 2018
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Dear triumph,
I really hope the Underground makes it's return with some of the coming expansions, below are a few points that I hope make you consider it :)
  • The Underground in AoW3 is naturally generating choke points, something that Planetfall is missing so far.
  • It has been a staple of AoW distinguishing it from other titles within that genre, Shadow magic even expanded the concept with the shadow layer (and this was a great game! Maybe even the best game of the series)
  • The UG stresses the "exploration feel", even more than exploring ruins and whatnot.
  • It allows for very nice special rules like digging tunnels. And with planetfall why not expand that? E.g. half the MP of flyers UG so they change from being the fastest above and the slowest below ground.
  • You have done it before, so the engine is clearly capable of implementing this.
Please consider it, doesn't necessarily have to be UG, other ideas are e.g. here:
https://forum.paradoxplaza.com/forum/index.php?threads/underwater.1235349/#post-25777674
and
https://forum.paradoxplaza.com/forum/index.php?threads/new-worlds-to-conquer.1270640/#post-25968948

But I think an extra layer would suit the game well!
 
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TibblesTheCat

Literally a cat
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They tried an orbital layer but had to remove it because it just wasn't fun/good. One of those things that sound good on paper but didn't work in practice.

For underground, I think it could work if it disabled tactical operations, cause they wouldn't make sense there. Would make it more dangerous/interesting too.
 

Hamster1810

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Nov 26, 2019
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How's bout a floating Colony?? Normally we have in-land Colonies with better profits. However, a floating Colony would balance more for naval (air too) units and battles. Yes, if possible we would prefer in-land Colonies with better profits, since you can only have 2 annexed aqua sectors.