Just an idea...
Conquistadors and Explorers.
Dynamic chain events much like we have in CKII. These could really convey a sense of pushing into the jungle interior/ life aboard ship and encountering strange cultures and creatures, mutinies and disease, tempests and sea monsters. Kind of like a "Deathtrap Dungeon" adventure game book approach.
Just look at the adventures of Magellan, Cortez and Pizzarro. Absolutely bonkers! Mutanies, plague, bad portents, getting lost, skirmishes with natives, dynamic ally with small tribes events....
Building Expeditions/ Fleets. You could go furter and even "build" the composition of conquistador expeditions and explorer fleets. Have slots for lieutenants... do I take a learned Franciscan linguist, a Quatermaster, an engineer, a cartographer, a skilled hunter? Do I take a better ships cook for morale, a family of cats to hunt rats and reduce instances of plague aboard ship, a priest to reduce instances of mutiny a skilled carpenter to reduce hull damage over time or a rigger to increase speed.....
You could have different setups for Western/ Orthodox (pushing into Siberia etc) / Muslim (into the East).
Native Alliances. You could even have conquistadors gaining "attached" native armies from allied tribes aiding them in conquering local superpowers.... see Cortez for more inspiration on this. Rather than you nation being allied they would be more like temporary event fired mercs that attach themselves to your army....
Thoughts? Love? Flame?
For inspiration: http://www.youtube.com/watch?v=jSJrqEwo0NA&list=PLB4BCD1D5F8BCD425
Conquistadors and Explorers.
Dynamic chain events much like we have in CKII. These could really convey a sense of pushing into the jungle interior/ life aboard ship and encountering strange cultures and creatures, mutinies and disease, tempests and sea monsters. Kind of like a "Deathtrap Dungeon" adventure game book approach.
Just look at the adventures of Magellan, Cortez and Pizzarro. Absolutely bonkers! Mutanies, plague, bad portents, getting lost, skirmishes with natives, dynamic ally with small tribes events....
Building Expeditions/ Fleets. You could go furter and even "build" the composition of conquistador expeditions and explorer fleets. Have slots for lieutenants... do I take a learned Franciscan linguist, a Quatermaster, an engineer, a cartographer, a skilled hunter? Do I take a better ships cook for morale, a family of cats to hunt rats and reduce instances of plague aboard ship, a priest to reduce instances of mutiny a skilled carpenter to reduce hull damage over time or a rigger to increase speed.....
You could have different setups for Western/ Orthodox (pushing into Siberia etc) / Muslim (into the East).
Native Alliances. You could even have conquistadors gaining "attached" native armies from allied tribes aiding them in conquering local superpowers.... see Cortez for more inspiration on this. Rather than you nation being allied they would be more like temporary event fired mercs that attach themselves to your army....
Thoughts? Love? Flame?
For inspiration: http://www.youtube.com/watch?v=jSJrqEwo0NA&list=PLB4BCD1D5F8BCD425
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