i'm in the middle of a game as germany right now, but the same problem occured (to a lesser degree) in my previous game as brazil.
i'm a fairly aggressive player, more than willing to go to war, take territory, satellite nations and generally play the part of a warmongerer in vicky, but has anyone found it difficult to 'stop' as it were? conquest and expansion is nice, but as anyone experienced in the game knows, constant warfare can be a bit tiresome. it's difficult to consolidate gaines, build up an ecomony and keep your population in line. in my most recent game (as germany) i've been forced to keep up a 300+ division army/navy to keep my enemies at bay and, unfortunately, balance my budget the only way i've found possible anymore, which is the accquisition of new lands to feed my military machine. i would love to stop, as since the three hurrahs! event, i've fought russia (satelliting her), absorbed austria and rumania into the greater reich (that huge gray glob looks so nice on the map) and taken considerable portions of serbia and bulgaria. france has declared three colonial wars on them, and i've won each one (in the last one, i divested her of her entire colonial empire and destroyed her navy, leaving the majority of her armies trapped in my new far flung colonial possessions and slowly withering away due to attrition). most of central africa belongs to me as well as zanzibar, and i attacked argentina (a great power) for some land in the americas to possibly garner some immigration (satellited the remainder of the nation as well) for a possible launching point into resource rich brazil. i dare not reduce my armed forces, as i need their size to keep my only true rival, great britain, at arms length. only problem is, i'm operating at near a 500 lb a day deficit. i have to keep tarrifs up for income, but this is making my pops unhappy, making a considerable home "police force" a necessity.
any suggestions for balancing the budget? i have a 190,000,000 pop, 96.7 percent literacy rate, my rail net will be 100% upgraded to the max in a month and have an industrial rating of 1927. still am an absolute monarchy with laize faire econ policy though. the year is 1900 and i want to wait at least a couple years before i attempt the final push in my goals for the game, which is the unification (in one way or another, of europe) and either taking on the USA or the British.
ran into a similar conquest complex in a previous game as brazil, but managed to have it work out for my benefit, as i was predominantly a resource exporter to the european powers, which netted me huge profits as i took control of south america, marched my way up the central american isthmus and eventually took most of the american southwest before taking on the USA in a successful war that netted me the west coast and most of the american south.
anyone else had games where economics forced them to war?
peace,
Bender
i'm a fairly aggressive player, more than willing to go to war, take territory, satellite nations and generally play the part of a warmongerer in vicky, but has anyone found it difficult to 'stop' as it were? conquest and expansion is nice, but as anyone experienced in the game knows, constant warfare can be a bit tiresome. it's difficult to consolidate gaines, build up an ecomony and keep your population in line. in my most recent game (as germany) i've been forced to keep up a 300+ division army/navy to keep my enemies at bay and, unfortunately, balance my budget the only way i've found possible anymore, which is the accquisition of new lands to feed my military machine. i would love to stop, as since the three hurrahs! event, i've fought russia (satelliting her), absorbed austria and rumania into the greater reich (that huge gray glob looks so nice on the map) and taken considerable portions of serbia and bulgaria. france has declared three colonial wars on them, and i've won each one (in the last one, i divested her of her entire colonial empire and destroyed her navy, leaving the majority of her armies trapped in my new far flung colonial possessions and slowly withering away due to attrition). most of central africa belongs to me as well as zanzibar, and i attacked argentina (a great power) for some land in the americas to possibly garner some immigration (satellited the remainder of the nation as well) for a possible launching point into resource rich brazil. i dare not reduce my armed forces, as i need their size to keep my only true rival, great britain, at arms length. only problem is, i'm operating at near a 500 lb a day deficit. i have to keep tarrifs up for income, but this is making my pops unhappy, making a considerable home "police force" a necessity.
any suggestions for balancing the budget? i have a 190,000,000 pop, 96.7 percent literacy rate, my rail net will be 100% upgraded to the max in a month and have an industrial rating of 1927. still am an absolute monarchy with laize faire econ policy though. the year is 1900 and i want to wait at least a couple years before i attempt the final push in my goals for the game, which is the unification (in one way or another, of europe) and either taking on the USA or the British.
ran into a similar conquest complex in a previous game as brazil, but managed to have it work out for my benefit, as i was predominantly a resource exporter to the european powers, which netted me huge profits as i took control of south america, marched my way up the central american isthmus and eventually took most of the american southwest before taking on the USA in a successful war that netted me the west coast and most of the american south.
anyone else had games where economics forced them to war?
peace,
Bender