Yes it's realistic because you can do that in real life. Is it PRACTICAL? Oh god no and if you want to send some of your para forces to their death then go right ahead you have the power to do that. I however won't waste my troops like that. As we've seen in WWW the AI is capable of defending it's VPs (Daniel took a look at his allies who all had homeland defense armies and some scattered about the front with his forces) and so would any player in MP especially with having their own Fighters in the air to intercept them.
After Johan's division landed in Berlin he asked Daniel if he had any plans defending that airspace and Daniel said no he forgot and then he quickly started assigning Air wings to defend his territory.
The current system is fine because like I said the AI will have troops defending it's VPs and so should you especially in a MP game and you should always try to have some kind of AA coverage either from Fighters or ground based to prevent this from happening.
It's something you as the player have the power to prevent quite easily so why change the system? The AI will most likely never attempt such Suicide drops and if you are in MP and you decide you don't need homeland troops or Air coverage over your VPs then the other players have every right to take advantage of that and use it against you because odds are they are prepared to stop such a thing so why shouldn't you?
I Respectfully Disagree.
Im a big Paradox Fan from the beginning on. Started with the first Victoria game (The biggest Micromanagement game that ever existed ), then CK1, EU1, HOI2 ( HOI 1 is the only game i never touched from Paradox )
And what i really, really love, is the new way that Paradox goes since Vicky 2 and EU4. Its the way to get less micro and macro management to games and make the games more fun and less boring work.
Why should I have to take care, that I have Garrisons in every single VP Province? That is just boring work for me and I cant see a big sense here, because in reality terms ....... no one would ever paradrop over Berlin, Moskau, London or Dresden, when the next friendly Army is 1000Km away...... And even without Garrisons, there are so much men under weapons in big provinces/cities, we have police forces, military reserve units, maybe civil people have weapons ( depends on the country ), paramilitary units like in germany the SA, all these people wouldnt say " omg Fritz, look ! there are Paratroopers over our heads, we should call Moscow that the war is over, I mean now the Brits will have 18 Victory Points for whole 3 Days...... Game Over
Well, that touches anyway only Multiplayer, because the AI won´t ever do so, but it is too easy for us Humans to exploit the AI in Singleplayer games with that strategy.
Just drop some troops over VP Provinces and they will retract important forces from the front 1000KM away, thats the same as cheating ( which is for sure ok in a single player game, everyone can play like he wants, but we have console commands for that )
And it just doesnt seem right that paratroopers can conquere provinces behind the enemy line.......... Paratroopers are just (extreme good trained) soldiers, men with weapons and nothing more, they can not administrate whole provinces, they can not suppress and so on, they are only combat units. Its the same like we could conquere Provinces with Bombers......