Dev video still had a host select a game mode. Which implies objectives are still mutually exclusive.
Why not make them victory condition instead? The host pick all that applies, and the team that first reaches any objective wins.
For example a host can put in [Conq 500, Dest 2000, Econ 2000] And a team can win by reaching ANY of these conditions FIRST.
Instead of dividing the player base into mutually exclusive groups, they can all play in the same games. Everyone can go after the goals they want.
Good players will also keep track of the goals their opponents are going after, which make things a little more interesting for arranged games as well.
Why not make them victory condition instead? The host pick all that applies, and the team that first reaches any objective wins.
For example a host can put in [Conq 500, Dest 2000, Econ 2000] And a team can win by reaching ANY of these conditions FIRST.
Instead of dividing the player base into mutually exclusive groups, they can all play in the same games. Everyone can go after the goals they want.
Good players will also keep track of the goals their opponents are going after, which make things a little more interesting for arranged games as well.