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King

Part Time Game Designer
11 Badges
Dec 7, 2001
12.504
30
47
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis: Rome
  • Sengoku
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
But you already can

Code:
option = {
	name = "EVTOPTAxxxx"
	country = {
		limit = {
			tag = DEN
		}
		country_event = xxxx
	}
	country = {
		limit = {
			NOT = { 
				tag = DEN
			}
			prestige = -5 #you are clearly not Danish 
		}
	}
}

Something like this will work, not 100% certain if these precise syntax will work, but it is prefectly possible within the existing event engine.
 

King

Part Time Game Designer
11 Badges
Dec 7, 2001
12.504
30
47
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis: Rome
  • Sengoku
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
EU3 (from IN onwards) has province and national decisions which are, I think, what King is referring to.

No, in Victoria 2 we are actually going to have country specific flavour events, just like in the original Victoria. Their effects aren't huge, so you don't need to read the event file, but they give you a nice peice of flavour and narritive for the country.

Edit: We aren't going to do it that way though, but we could.