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havenost

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Currently its possible to have both Concubines and Polygamy at the same time via modding though it causes a couple of basic issues which would be nice if the CK2 devs could fix it.

1. When having both Concubines and Polygamy... there is no separate box in the interface for displaying consorts and secondary wives. So when you have both together in a modded religion... the secondary wives box overrides the display of the consorts box.

So it would be nice if you could separate where they are displayed... maybe make the siblings display box smaller and have the consort and secondary wives box next to each other? Or maybe move the consorts display box to the relations screen instead of the primary family screen?

2. Polygamy and the Muslim Prestige loss issue. I don't ever play as Muslims, but I do play with my own personal custom religion that I created... which has polygamy. But the problem is that whenever you set polygamy active in a the religion files for your own religions, it is affected by the Muslim values in defines. Which causes you to lose prestige for not having 3 wives.

Cause I want to be able to have polygamy and marry as many wives as I want without having to lose prestige, but at the same time I don't want to make any changes to the defines that affects other religions and the AI.

Code:
    MUSLIM_NUM_WIVES_MONTHLY_PRESTIGE_BONUS = 0.4,    -- The prestige effect from each extra expected wife
    MUSLIM_NUM_WIVES_MONTHLY_PRESTIGE_PENALTY = 1.0,-- The prestige effect from each lacking expected wife

So is it possible for you guys to separate the "max_wives" line of code from the Muslim values in defines. My suggested solution to this is have 2 different line of code for polygamy. One would just be the generic "max_wives" line that isn't affected by the defines, then have a separate line called "muslim_max_wives" that is affected by the defines value.

Also similarly could something similar be done about the Concubines and the "PAGAN_NUM_CONSORTS_MONTHLY_PRESTIGE" value.

Or maybe remove the values from the defines altogether, and make prestige gain and loss values a scriptible value in the religion file... that way different religions can have different prestige / piety gain values.
 
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havenost

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There's no need for a custom religion. A muslim tribal should be able to have both with an unmodded game.

You completely miss the point of the thread. The point is not about playing a religion with either polygamy or concubines, but about how certain things effects modding.

I don't want to play Muslims, nor do I want to play as Pagans. Nor do I want to play as Christians. Hence the purpose of the custom religions and modding. I don't play the vanilla game.
 

raistlin_wizard

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You completely miss the point of the thread. The point is not about playing a religion with either polygamy or concubines, but about how certain things effects modding.

I don't want to play Muslims, nor do I want to play as Pagans. Nor do I want to play as Christians. Hence the purpose of the custom religions and modding. I don't play the vanilla game.
So what? I just said that issue 1 affects unmodded games aswell, so it's would be even better to have it properly adressed. What's wrong with that?
 

havenost

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So what? I just said that issue 1 affects unmodded games aswell, so it's would be even better to have it properly adressed. What's wrong with that?
Okay maybe I misunderstood what you originally said... I thought you meant there is no need to have a custom religion to play as either a polygamist or to have concubines. Its 4 AM for me so I am a bit tired and cranky. So sorry if I misunderstood you.

But yeah I don't believe a Muslim tribal character can have both. Because there is tool tip restriction that says you can't have concubines and polygamy at the same time when they are not both part of the religion. Because I remember testing a religion with polygamy while playing as a tribal Irish character, the character couldn't take any secondary wives.

In other words you can have polygamy and concubines at the same time if its part of your religion.

But you can't have polygamy and concubines at the same time if only one of them is part of your religion while the other one is part of your government type / culture.
 
Last edited:

Dracko81

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Isn't there a thread for this?

At the very least should probably have been posted in the modding sub forum. It will get more visibility to the relevant people if you post where they are active.
 

raistlin_wizard

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Okay maybe I misunderstood what you originally said... I thought you meant there is no need to have a custom religion to play as either a polygamist or to have concubines. Its 4 AM for me so I am a bit tired and cranky. So sorry if I misunderstood you.

But yeah I don't believe a Muslim tribal character can have both. Because there is tool tip restriction that says you can't have concubines and polygamy at the same time when they are not both part of the religion. Because I remember testing a religion with polygamy while playing as a tribal Irish character, the character couldn't take any secondary wives.

In other words you can have polygamy and concubines at the same time if its part of your religion.

But you can't have polygamy and concubines at the same time if only one of them is part of your religion while the other one is part of your government type / culture.
Now that I read me again I wasn't very clear, my apologies on that.

Being able to have concubines and polygamy at the same time it's surprising to me. I don't know much about modding, but I've seen concubines turn into wives on conversion from Zoroastrian to Muslim. Things like that made me think it was one or the other. The posibility of having both it's very recent, so it may be all a huge oversight.

And of course that's only how it affects to a base game. If you are making a custom religion, having the option to put in polygamy or concubinage separately, mod out prestige penalties for less than X wives, max amount of wives and concubines... should be possible.