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Alcadizzar19

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Is there going to be something to limit the extent to which elective succession gets adopted? It happens a bit too frequently I think?
I would bet the new factions to force abdication are an attempt at that. Since you (as a vassal) can now faction to overthrow your ruler without tearing the realm apart via that, since currently you can faction to press a claim but not quite just change the ruler in a more freeform manner.
 

Atlantians

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We have also acted decisively on the issue of Infamy and Coalitions. Sparing no effort, we have renamed these features to Threat and Defensive Pacts, which we feel should resolve all known problems with them.

LOL
 

Dragatus

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Furion Matsuya

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No.

I will not mod my game.

So you will demand Paradox take the time to make it a switch off able system when their time would be better spent elsewhere?.

Then deal with it or turn Conclave off.

I don't know why you won't just mod if it you don't like it.
 
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I don't know why you care, exactly.

I don't really but you could very easily fix with five minutes of piss easy modding or less.

You won't mod it though for goddess knows what reason even thoughts it a quick and easy and clean solution for the time been.
 
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valergain

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First up, please note that I am NOT Doomdark, people confuse us sometimes

I don't believe you. Both names start with a D? Coincidence? I think not.
 
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Thure

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Still not sure about people from different religions joining the same pact, even though it'll only happen at high levels of threat with this upcoming patch. It just doesn't make sense to me and seems historically incorrect. I'm pretty sure Muslims from the Middle East and Christians from Europe never had a 'defensive pact' together at any point in the Middle Ages. I'm gonna cry if I see muslims in a pact together with the Pope again; no matter how high my 'threat' might be.

You should read more about it. It happened quiet frequently in Iberia and Anatolia. And even Egypt tried to ally with the Crusaders against the Seljuqs. And the Franks tried to ally with the Mongols against the Abbassids.
 
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@Darkrenown :

Hello all, welcome to another CK2 DD. First up, please note that I am NOT Doomdark, people confuse us sometimes. With that key point covered, let’s move onto the meat of this diary: The upcoming 2.5.2 patch! We have made several changes to some key areas that we’ve gotten a lot of feedback on recently, the most important of which is of course Seduction!

Characters who have someone trying to seduce them now have the option to let the seducer know they are not interested (based on things like their traits and their opinion of their spouse) which will block all further seduction attempts for some time, both by the original seducer and anyone else.


We have also acted decisively on the issue of Infamy and Coalitions. Sparing no effort, we have renamed these features to Threat and Defensive Pacts, which we feel should resolve all known problems with them.

Oh ok, that isn’t all we did. Coalitions received such an extensive rework that we felt a new name was required. Perhaps the most important change is that Defensive Pacts are now separated by religious groups, so for example if the Byzantines act in a Threatening fashion they might a face a Christian Pact in Europe and a Muslim Pact in the Middle East, and at first the two Pacts won’t care if one attacks the other and only defend members of their own Pact. At higher levels of Threat, however, Pacts of other religious groups will band together when any one of them is attacked. At the highest levels even your co-religionists may feel the need to join forces against you.

Threat also affects both the size of Realms which can join a Pact against you, and the how far away from you they can be. Finally, AI nations will never join a Defensive Pact against a Realm whom they have equal or greater troop strength than.

As the new name might suggest, Defensive Pacts are entirely defensive in nature, members of a Pact can never call each other into an offensive war against the target (unless they are allies, as normal). These changes, we hope, will bring the Feature Formally Known As Coalition more in line with its intended purpose of countering huge, rapid growth without feeling as unfair or arbitrary.

2.5.2 also contains some other improvements and some new content and features. The patch notes will reveal full details, but a few more highlights include:
  • Improvements to Shattered Retreats.
  • Increased Warscore from battles slightly in general and majorly against hosts.
  • Capped total possible Warscore from battles for Attackers at 75%
  • Raiders who are defeated in battle will not return to raid you for some time.
  • Added a Next Song button, and a setting to disable the context restrictions on music.
  • Added faction to force abdication of kings and emperors.
  • Added new events for skilled educators to give traits to their wards.

Good changes.

My main issue with the game right now is the Byzantine Empire being very poorly represented.

The constant vassal wars make no sense, when Crown Laws used to prevent most of them.

The lack of a different Government, and the conflation of both the Imperial bureaucracy with Feudalism is itself not that big of a concern, but the changes to crown laws and realm wars, and the lack of ability to restructure counties and baronies, as well as the prevalence of wars between vassals, really breaks immersion.


Here are my immediate suggestions:

Imperial Administration should unlock a few new laws which Byzantium would start with in 769, but lose in certain bookmarks after certain Emperors:

| Revokation of Counties and Baronies For Prestige.

| Realm Laws which ban different types of inter-vassal wars.

| Retinue Law which increases retinues in exchange for levies available from vassals.

Also, Viceroys who are weaker than the Emperor should only be able to create Viceroy titles.


Additional Long Term:

| Importing the population mechanic from Hordes to create standing armies.

| Full time standing armies replacing all holding levies, but using population. (You could have them form-able similar to custom mercenary companies.)

| Viceroys grant population instead of levies, with obligations increasing or decreasing those obligations, rather than levies.

| Ideally a new Imperial Government form representing bureaucratic empires.
 
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TheKingofWinter

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  • Capped total possible Warscore from battles for Attackers at 75%
you know, i complained about there not being any reason for you to change your strategy from eternal chase, adding yet another arbitrary reason why SR sucks was not the way to go about it.
 
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I don't really but you could very easily fix with five minutes of piss easy modding or less.

You won't mod it though for goddess knows what reason even thoughts it a quick and easy and clean solution for the time been.

Because I like to play and get some new success in Iron Man.

And by the way, to quote again your previous post :

"Then deal with it or turn Conclave off."

That is what I wish to be able to do. But it would be useless, since SR and Coalitions are in the patch.
 
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You should read more about it. It happened quiet frequently in Iberia and Anatolia. And even Egypt tried to ally with the Crusaders against the Seljuqs. And the Franks tried to ally with the Mongols against the Abbassids.
even when they worked in real life, they still didnt include more than 4-5 rulers tops though.
 
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We have also acted decisively on the issue of Infamy and Coalitions. Sparing no effort, we have renamed these features to Threat and Defensive Pacts, which we feel should resolve all known problems with them.
Not gonna lie I nearly jumped out of my seat with rage and almost had a heart attack, but then settled down upon reading the information after this about the actual changes.
 
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  • Crusader Kings II: The Republic
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Stellaris
  • Mount & Blade: Warband
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Sunset Invasion
Because I like to play and get some new success in Iron Man.

And by the way, to quote again your previous post :

"Then deal with it or turn Conclave off."

That is what I wish to be able to do. But it would be useless, since SR and Coalitions are in the patch.
You can play iron man even with mods on, you just won't get achievements which lets be honest is not too big of a trade off compared to the hate you seem to harbour for shattered retreats and coalitions
 
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