I read some threads for a couple of days, so I belive this game really, really urges for some improvements. I really, really love Conclave mechanics for council, but there are some things I missed.
And as I saw for this couple of days here, I'm not the only one who missed them. Even people who says Conclave is a crap, just haven't this things to check and think.
1. Please add a tooltip to every councilor stance that don't explains WHAT IS THIS STANCE (basic tooltip up there is enough, you don't need to repeat it), but numerics WHY THIS PARTICULAR COUNCILOR TAKES IT. Something as opinion tooltip, such as:
"Zealous +25
Humble +5".
So players could see why councilor takes such a stance, and will not raging just "it ridiculus my son loves me and he isn't a loyalist! system is a random crap" - you'll show it's not random.
Yes, I know it's all in files and in the wiki, but really, it's not the best solution to confine such info beyond gamer - his demense limit, vassal limit or opinion are not confined after all (maybe they should be, I'm not sure - it's kind of hardcore, I like it sometimes, but it's too heavy impact on gameplay). Also game takes all that numbers for every concrete councilor (non-loyalist 100-opinion landed son, who is , and not ask me to recalc them.
2. First one, for me, is absolutely needed. Second one is really my own preference, but I believe it allows to rid another fequent objection - "this is a crap, if you want some vote pass, you'll just hire enough nobodies buying favors from them before, passing vote and return anybody you want then". It's valid objection, because it's really destroys a point to be forced regard your vassals opinion.
So I'd like to suggest that every time you're firing councilor without reason (with reasons granted from unlucky councilor events as well) you just get tyranny malus. 5 or 10.
And as I saw for this couple of days here, I'm not the only one who missed them. Even people who says Conclave is a crap, just haven't this things to check and think.
1. Please add a tooltip to every councilor stance that don't explains WHAT IS THIS STANCE (basic tooltip up there is enough, you don't need to repeat it), but numerics WHY THIS PARTICULAR COUNCILOR TAKES IT. Something as opinion tooltip, such as:
"Zealous +25
Humble +5".
So players could see why councilor takes such a stance, and will not raging just "it ridiculus my son loves me and he isn't a loyalist! system is a random crap" - you'll show it's not random.
Yes, I know it's all in files and in the wiki, but really, it's not the best solution to confine such info beyond gamer - his demense limit, vassal limit or opinion are not confined after all (maybe they should be, I'm not sure - it's kind of hardcore, I like it sometimes, but it's too heavy impact on gameplay). Also game takes all that numbers for every concrete councilor (non-loyalist 100-opinion landed son, who is , and not ask me to recalc them.
2. First one, for me, is absolutely needed. Second one is really my own preference, but I believe it allows to rid another fequent objection - "this is a crap, if you want some vote pass, you'll just hire enough nobodies buying favors from them before, passing vote and return anybody you want then". It's valid objection, because it's really destroys a point to be forced regard your vassals opinion.
So I'd like to suggest that every time you're firing councilor without reason (with reasons granted from unlucky councilor events as well) you just get tyranny malus. 5 or 10.
- 8
- 2
- 1