• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Callenalle

Corporal
9 Badges
Oct 24, 2015
44
81
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • In the latest www Dan showed naval battles. Wouldn't the airplanes assigned to naval strike have been informed of the battle and flown out to assist immediately? In the www it took 6 days for the aircraft to arrive. Even ships from the eastern Mediterranean came quicker than that. Since aircraft is such a big factor in naval battles I would be furious if my battle will be over before the support planes have arrived. Has this something to do with organisation? I remember in hoi3 a unit couldn't attack after recently attacking but since the airplanes didn't have an order I don't think they had recently attacked.
 
  • 2
Reactions:

Cpack

Field Marshal
41 Badges
Jan 16, 2003
3.028
725
  • Imperator: Rome Deluxe Edition
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Cities: Skylines - Natural Disasters
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Campus
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Nemesis
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Cities: Skylines - After Dark
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • 500k Club
  • Cities: Skylines
  • Hearts of Iron II: Armageddon
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
I'm not sure, but wasn't it bad weather at the beginning?
 
  • 2
  • 1
  • 1
Reactions:

LordOfWar16

General
78 Badges
Feb 23, 2011
2.066
3.298
  • Hearts of Iron IV: Expansion Pass
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Cities in Motion
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Magicka
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Leviathan: Warships
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
Well the airplanes arrived just as the rain started so I don't think that is a big factor in the delay.
those planes were very far away from the actual battle, since daniel didnt redeploy them more south. They basicly had to fly all the way north from rome down to siciliy to support the troops and naval bombers arent known for being very fast planes. They also dont really have the range to propperly support down there. If he had deployed his naval bombers in siciliy it would have looked alot different.
 
Last edited:
  • 4
  • 1
Reactions:

Nicolas I

Field Marshal
60 Badges
Oct 2, 2011
2.913
2.767
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Common Sense
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Stellaris: Distant Stars
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Fury
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Megacorp
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Europa Universalis III Complete
  • Europa Universalis IV: Golden Century
  • Europa Universalis III Complete
  • Stellaris: Ancient Relics
  • Victoria 2
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Expansion Pass
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Hearts of Iron III
  • Semper Fi
...naval bombers arent known for being very fast planes...t.

Still, 6 days seems a lot of time for planes...

Even if they have to rebase themselves, they should be able to enter combat sooner, maybe with a penalty that would go decreasing as they settle down to their new base/sector to avoid players constantly moving them.
 
  • 7
Reactions:

VA GHOST

Corporal
33 Badges
Feb 25, 2002
39
93
  • Europa Universalis IV: El Dorado
  • Heir to the Throne
  • King Arthur II
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Hearts of Iron III Collection
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Shadowrun Returns
  • Crusader Kings II
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
those planes were very far away from the actual battle, since daniel didnt redeploy them more south. They basicly had to fly all the way north from rome down to siciliy to support the troops and naval bombers arent known for being very fast planes. If he had deployed his naval bombers in siciliy it would have looked alot different.

Um, no. Even the slowest plane is not that slow. Stuka bombers, JU-88s, and Heinkel 111's were used against transport convoys headed to the USSR via the Artic Ocean north of Norway, Sweden, and Finland.

The range of naval bombers could be increased via: a) external drop tanks and b) if they didn't need to fly all the way back to their origin but instead landed closer to their targets. (See Battle of Philippine Sea, IJN dive and torpedo bombers were launched outside of their normal range with the intent that they would land on friendly airbases thus keeping their carriers far out of range).
 
  • 1
Reactions:

GhengisKhan

Lt. General
25 Badges
Jul 15, 2004
1.418
563
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Hearts of Iron II: Armageddon
  • Stellaris: Galaxy Edition
  • Stellaris
  • Pillars of Eternity
  • 500k Club
  • Semper Fi
  • Magicka
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
those planes were very far away from the actual battle, since daniel didnt redeploy them more south. They basicly had to fly all the way north from rome down to siciliy to support the troops and naval bombers arent known for being very fast planes. If he had deployed his naval bombers in siciliy it would have looked alot different.

I don't know why this has 3 disagree's its pretty much right on the money. Look at the date the planes involved are all tier 0 and 1 which have pretty bad range. Has nothing to due with speed of the planes but the total range. The time on target for planes stationed at the far side of the intended sea zone would be horrible. If they were placed in Sicily LoW is correct it would have been a completely different picture. Would have also been more viable with tier 3 or 4 aircraft due to their much extended range.
 
  • 1
Reactions:

leeuw

Second Lieutenant
83 Badges
Aug 5, 2009
131
275
  • Crusader Kings II: Reapers Due
  • Imperator: Rome
  • Cities: Skylines - Parklife
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV: Common Sense
  • Battle for Bosporus
  • Crusader Kings III
  • Victoria 2
  • Victoria 3 Sign Up
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Distant Stars Pre-Order
  • Europa Universalis IV: Cossacks
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV
  • Europa Universalis III Complete
I don't know why this has 3 disagree's its pretty much right on the money. Look at the date the planes involved are all tier 0 and 1 which have pretty bad range. Has nothing to due with speed of the planes but the total range. The time on target for planes stationed at the far side of the intended sea zone would be horrible. If they were placed in Sicily LoW is correct it would have been a completely different picture. Would have also been more viable with tier 3 or 4 aircraft due to their much extended range.

It could be right on the money, but I think it is wrong on the time :)
Let's say that all the Italian naval bomber were based in Aviano (that is far in the North). It would take one day to move to Gerbini/Sigonella airbase (far far in the South), since it is a flight of no more then 1000 Km. Let's say that it takes another day to re-organize, the 3rd day the airplanes should be ready for the fight near Malta. Thus, I think there are only three explanation for this delay:
1. the weather
2. balacing
3. Daniel transfered the airplanes but then forgot to set the mission :p
 
  • 1
Reactions: