Pfft! Rubbish! Who cares for non-Soviet players!!!!
Though I would recommend an immediate ban on... Navies being over a certain size... nuclear research and the blitzkrieg doctrine in general.
Theirs restrictive policy on nukes havnt discussed navy's or the blitzkrieg
New
As the original op of the axis war thread and organizer of the first major war of relese these are the rules for that game pm me with any questions
The Rules as of Now:
1: The war is to, if possible, continue through the 50's and possibly the 60's. Adjust your operations to accommodate for this.
2: Fascist countries, with the exception of Japan, can not initiate conflict until at LEAST September 1st 1939. The USA and USSR can not attack anyone until August 1st 1941, however they can be pulled into existing conflicts if a Fascist nation declares war on them beforehand.
3: Nuclear reactors are to be limited to avoid a never-ending Nuke spam fest. For now, the Limits are:
USA:3 - USSR:2 - Germany:2 - Everyone Else:1
4: In order for any Faction to surrender, all of the Major members capital's must be occupied and held for a period of time (to be decided). If a player's nation has capitulated but control colonies (like France), they may continue the fight until either their faction is defeated or their countries restored.
5: Players of Minor nations are free to create their own faction, with which they can either use to take on the traditional big 3, or forge alliances with them to help, or to simply stay neutral in strength.
6: Modding is not strictly forbidden but must be discussed with the group to avoid games becoming incompatible. It is highly likely the first game will be un-modded for the sake of an even playing field.
7: Anyone with a Twitch or Youtube account and good recording software is encouraged to record the game, but this is of course not a nessessity.
Regarding Role-play:
In this game you are encouraged to role-play your part in the conflict as much as you are comfortable with. If you have no interest in RP that won't jeopardize your chances at joining the game, but we ask you respect anyone else who is interested in the RP aspect of the game. As such, if you want to set yourself up with a 'Persona' for other players to address you by, a new thread will be created for you to share your identity.
Using methods of communication outside of the game to contact other players is allowed, but only secret alliances may be formed between Majors with Minors or vice versa. Majors may still enter secret trades with each other if they want however, and the sharing of plans is allowed also. Basically, a Major may help another Major, but they cannot outright change sides in the conflict.
During the conflict occupied territory may be exchanged between participants freely, until the Peace Conference where it will be permanently given to whomever can be the most persuasive.
If the war is truly going south for your nation or you have to quit the game for any particular reason, peace talks can prematurely begin and conditions agreed upon but ultimately these can't be enforced until the Peace Conference.
Limited War's are allowed, as in private conflicts between plays and AI without dragging in the entire alliance. However, you will have to be persuasive, as of course personal conflicts benefits only you.
Units with the Elite status are encouraged to have a backstory, however scarce or detailed. As always, not mandatory.
A special Steam group will be formed closer to the games launch to finalize spots, update Rules, and generally make it easier for players to mingle and organize. Any suggestions for rules or other ways to RP is welcome and encouraged to share, but as always, OP has the final say.
Thank you for taking the time to read, we look forward to having you if you join