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Hiramas

Sergeant
45 Badges
Feb 23, 2011
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  • Cities in Motion 2
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I will rework this post after the patch, stay tuned

Greetings everyone,

a few people had the idea to try to collect all the wishes and suggestions into an organized list and I decided to try it. I hope you support this endeavor and reply with your suggestions and wishes.

Let's try to agree on a few rules:
- Please only post your suggestion in this thread, I think we should keep this thread clean and move the discussion about the suggestions to their respective threads.
- If your suggestion has it's own discussion already, post the link and I will add it to the list.
- Please try to sort your suggestion into one of the existing categories or suggest a new category for the list.
- I would like suggestions about the best way to permanently collect support for the various suggestions and wishes.

Edit: There is also this Idea Box page, if that is the preferred way to gather ideas for the community, I suggest to use it: http://citiesskylines.ideascale.com/

Categories

Basic Simulation


UI, Sound and Game Mechanics


Tech and Engine


Modding and STEAM Workshop

  • Traffic Simulation in the Asset Editor
  • Road modding
  • Better Workshop organization
  • Asset Manager filters and organization
  • Pictures of modded buildings in the game
  • Left-hand driving in the asset editor

Zoned Buildings - Types and Styles

Residential


Commercial

  • -
  • -
  • -

Industry

  • Area effects for specialized industry ( e.g. fields, oil pumps)
  • ^ Bigger industry buildings in the specialized industry (e.g. fields, oil pumps)
  • Longer, more interesting production chains
  • High-Tech industry specialization

Offices

  • -
  • -
  • -

Functional Buildings

  • Modular, extendable Buildings
  • -
  • -

Water


Power

  • -
  • -
  • -

Health- and Deathcare

  • -
  • -
  • -

Education


Police and Fire

  • -
  • -
  • -

Garbage

  • Zoneable or Extendable Landfills
  • "Greener" way to get rid of garbage.
  • -

Parks and Decoration


Districts and district policies


Roads, Roadtypes and related things


Mass Transit


Busses

  • Bus lanes
  • Long range bus stations for tourists
  • -

Trains

  • Larger train stations
  • Train stations with multiple connections (bus, metro)
  • Elevated Stations
  • Different types of elevated structures (steel, concrete, brick)
  • Underground tracks and stations
  • Traintrack soundwalls

Metro

  • Overground/Elevated Metro including stations
  • Different types of elevated structures (steel, concrete, brick)
  • -

Airport


Harbor

  • Bigger harbors
  • Modular harbors
  • Harbor waterfront [CONSIDERED]
  • -

Other concepts

 
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Idea to update the healthcare system (sadly I have to post everything instead of the link):

The current healthcare system seems a little odd with the division into healthcare, deathcare, childcare and eldercare as it just doen't mirror realstic healthcare.

I'd suggest - for a more realistic approach - the follwing changes:
1. Move "childcare" to Education and change it into kindergarden
2. Split "healthcare" into multiple categories:
2a: Doctors -> amubulant (healthcare);
2b: Hospitals -> stationary (healthcare) or even 2 subcategories namely basic stationary (healthcare) and specialised stationary (healthcare);
2c: gymnasium, swimming pool, yoga garden, soccer fields, etc. -> sports (healthcare)
3. change "eldercare" into carehomes

in short: new healthcare categories: ambulant, stationary (possibly basic and specialised stationary), carehomes, sports, deathcare

Let me know what you think about this suggestion!
 
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More trees and plants, and remove collisions with each other. Plants don't look realistic placed so far apart when using the forestry brushes. Also ability to add multiple plants to the brush.

Realistic population!

Snow altitude adjustable in game or auto adjust based on temp and season. So that some high mountains could remain snow covered all year long.
 
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Hello everyone,
I'm an Urban Planner form México and longtime fan of the game!
There are a lot of things we could suggest! but the one thing i always thought the game lacked was MIXED USE development!
I see it CONSIDERED in the first comment, I really hope they include it!
ALSO! a way to micromanage vegetation and "snappable" PEDESTRIAN STREETS, i know there are mods for it, but a way to define unusual plazas with functional buildings and walking streets, place individual trees would be nice or even a way to design street types in the vanilla game.

Thank you! looking forward for the game!
 
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Hello everyone,
I'm an Urban Planner form México and longtime fan of the game!
There are a lot of things we could suggest! but the one thing i always thought the game lacked was MIXED USE development!
I see it CONSIDERED in the first comment, I really hope they include it!
ALSO! a way to micromanage vegetation and "snappable" PEDESTRIAN STREETS, i know there are mods for it, but a way to define unusual plazas with functional buildings and walking streets, place individual trees would be nice or even a way to design street types in the vanilla game.

Thank you! looking forward for the game!
Cities Skylines just recently has become EOL (End of Life). Community Manager at Colossal Order wrote that maybe one or two Patches will be added to fix some issues but no more stuff should be added.
 
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