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Issacs

Corporal
1 Badges
Oct 11, 2014
38
0
  • Crusader Kings II
No mods installed, Happened with Vanilla at start, had bought Several DLC's since then.
Verified Local files, reinstalled several times, no luck. Video card drivers up to date.
------------------
System Information
------------------
Time of this report: 10/13/2014, 20:31:23
Machine name: IRONBORN-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
Language: English (Regional Setting: English)
System Manufacturer: Acer
System Model: Aspire M3470G
BIOS: BIOS Date: 11/21/11 19:54:50 Ver: 04.06.04
Processor: AMD A6-3620 APU with Radeon(tm) HD Graphics (4 CPUs), ~2.2GHz
Memory: 8192MB RAM
Available OS Memory: 8084MB RAM
Page File: 2417MB used, 15664MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GT 640
Manufacturer: NVIDIA
Chip type: GeForce GT 640
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0FC1&SUBSYS_26433842&REV_A1
Display Memory: 4038 MB
Dedicated Memory: 1990 MB
Shared Memory: 2048 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: VP322HDTV10A
Monitor Id: VIZ4900
Native Mode: 1280 x 720(p) (60.000Hz)
Output Type: HDMI
Monitor Name: S230HL
Monitor Model: S230HL
Monitor Id: ACR0280
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HD15
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4411 (English)
Driver Version: 9.18.13.4411
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 9/13/2014 16:48:03, 19954520 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4C81-11CF-C94A-4E061CC2C435}
Vendor ID: 0x10DE
Device ID: 0x0FC1
SubSys ID: 0x26433842
Revision ID: 0x00A1
Driver Strong Name: oem26.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section035:9.18.13.4411:pci\ven_10de&dev_0fc1
Rank Of Driver: 00E02001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

-------------
Sound Devices
-------------
Description: Speakers (High Definition Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0662&SUBSYS_10258100&REV_1003
Manufacturer ID: 1
Product ID: 65535
Type: WDM
Driver Name: HdAudio.sys
Driver Version: 6.01.7601.17514 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 11/20/2010 03:44:23, 350208 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

Description: VP322HDTV10A-C (NVIDIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0042&SUBSYS_38422643&REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvhda64v.sys
Driver Version: 1.03.0032.0001 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 9/16/2014 21:51:20, 197408 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
 

IcratoX

Something
121 Badges
Dec 26, 2009
3.013
158
  • Impire
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Galactic Assault
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Ancient Space
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Divine Wind
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Deus Vult
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV
Hi Issacs,

These issues are most often fixed by a clean install:

Important: Go to '..\Documents\Paradox Interactive\Crusader Kings II\save games\' and copy all the save games you want to keep outside the folder
* Uninstall Crusader Kings II
Steam users:[/B] uninstall the game from within steam by right clicking on the game and select "Delete content"
* Go to the folder where you installed Crusader Kings II in, and check if the Crusader Kings II folder is removed. If not, delete the entire folder
Steam users:[/B] Installation folder can be found at: '..\Steam\SteamApps\common\'
* Go to '..\My Documents\Paradox Interactive\' and remove the entire Crusader Kings II folder
* Install the game, make sure you install the game outside the 'C:\Program Files\' or 'C:\Program Files (x86)\' folders, as it can cause issues with permissions
 

IcratoX

Something
121 Badges
Dec 26, 2009
3.013
158
  • Impire
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Galactic Assault
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Ancient Space
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Divine Wind
  • A Game of Dwarves
  • Hearts of Iron Anthology
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Deus Vult
  • Dungeonland
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV
Could you provide me the logs of the game?

Also, just to make sure, have you got no mods enabled that may be incompatible with the game?

* Go to '..\My Documents\Paradox Interactive\Crusader Kings II\'
* Open settings.txt, copy and paste the entire text between [NOPARSE]
Code:
[/NOPARSE]
tags
* Go to '..\Documents\Paradox Interactive\Crusader Kings II\logs\'
* Open errors.log, copy and paste the entire text between [NOPARSE]
Code:
[/NOPARSE]
tags
* Open system.log, copy and paste the entire text between [NOPARSE]
Code:
[/NOPARSE]
tags
* Open setup.log, search for the line with "checksum", copy and paste this entire line into your next reply
 

Issacs

Corporal
1 Badges
Oct 11, 2014
38
0
  • Crusader Kings II
Nope No Mods.
Code:
gui=
{
	language=l_english
	has_set_language=yes
}
graphics=
{
	size=
	{
		x=1920
		y=1080
	}

	refreshRate=0
	fullScreen=no
	borderless=yes
	shadows=no
	shadowSize=2048
	multi_sampling=0
	anisotropic_filtering=0
	gamma=50.000000
}
sound_fx_volume=100.000000
music_volume=100.000000
scroll_speed=50.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=100.000000
ambient_volume=50.000000
mapRenderingOptions=
{
	draw_terrain=yes
	draw_water=yes
	draw_borders=yes
	draw_trees=yes
	draw_rivers=yes
	draw_postfx=yes
	draw_sky=yes
	draw_bloom=no
	draw_tooltips=yes
	draw_hires_terrain=no
	draw_citysprawl=yes
}
camera_speed=50.000000
camera_tilt=100.000000
centered_zoom_in=yes
lastplayer=""
lasthost=""
serveradress="diplomacy.valkyrienet.com"
autosave="YEARLY"
difficulty="NORMAL"
outliner=
{
	1 2 3 4 5 6 7 9 13 }
outliner_open=no
windowmovetime=0.200000
disable_wikipedia_links=no
nudge_allowed=no
dont_track_data=no
has_made_data_tracking_choice=yes
has_disabled_welcome_screen=no
hints=no
ironman=no
mp_max_day_lead=7
compress_autosaves=no
disabled_hints=
{
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 }
autosaves_to_keep=0
low_res_textures=no
force_pow2_textures=no
last_used_id="76561198031754927"
Error
Code:
[instanttextboxtype.cpp:92]: Not used, use maxWidth and maxHeight  file: launcher/interface/main.gui line: 87
[instanttextboxtype.cpp:92]: Not used, use maxWidth and maxHeight  file: launcher/interface/main.gui line: 104
[sound.cpp:235]: Sound generic_click_04 not found.
[sound.cpp:235]: Sound generic_click_04 not found.
[sound.cpp:235]: Sound generic_click_04 not found.
[sound.cpp:235]: Sound generic_click_04 not found.
[technology.cpp:718]: Missing Tech seed values:
[technology.cpp:755]: None.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties2.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties3.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties4.tga.
[texturehandler.cpp:181]: Couldn't find texture file: .

System
Code:
[systemsettings.cpp:202]: System memory:   0MB
[systemsettings.cpp:209]: Number of processors: 4
[systemsettings.cpp:220]: CPU type: x86
[systemsettings.cpp:252]: OS: Unknown Service Pack 1    Build: 7601
[gfx_settings.cpp:22]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:50]: Graphic Adapters: 
[gfx_settings.cpp:55]: 	0: NVIDIA GeForce GT 640 
[gfx_settings.cpp:69]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:80]: 	2 samples supported.
[gfx_settings.cpp:80]: 	4 samples supported.
[gfx_settings.cpp:80]: 	8 samples supported.
[gfx_settings.cpp:95]: Using Adapter [0]:
[gfx_settings.cpp:101]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:145]: Graphics device: NVIDIA GeForce GT 640 
[gfx_settings.cpp:146]: Graphics driver: nvd3dum.dll
[gfx_settings.cpp:147]: Driver version: 4411
[gfx_settings.cpp:162]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71E3E-4C81-11CF-C94A-4E061CC2C435}
VendorId:	4318
DeviceId:	4033
SubSysId:	641939522
Revision:	161
DriverVersion.HighPart:	589842
DriverVersion.LowPart:	856379


[gfx_settings.cpp:182]: Instancing supported.
[gfx_settings.cpp:197]: Video memory amount: 4031MB
[gfx_settings.cpp:198]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:199]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:200]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:201]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:202]: MaxTextureBlendStages: 8
[gfx_settings.cpp:203]: Support for Anisotropic filtering found.
[gfx_settings.cpp:206]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:207]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:211]: Vertex Shader version: 3.0
[gfx_settings.cpp:216]: Pixel Shader version: 3.0
[gfx_settings.cpp:22]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:50]: Graphic Adapters: 
[gfx_settings.cpp:55]: 	0: NVIDIA GeForce GT 640 
[gfx_settings.cpp:69]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:80]: 	2 samples supported.
[gfx_settings.cpp:80]: 	4 samples supported.
[gfx_settings.cpp:80]: 	8 samples supported.
[gfx_settings.cpp:95]: Using Adapter [0]:
[gfx_settings.cpp:101]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:145]: Graphics device: NVIDIA GeForce GT 640 
[gfx_settings.cpp:146]: Graphics driver: nvd3dum.dll
[gfx_settings.cpp:147]: Driver version: 4411
[gfx_settings.cpp:162]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71E3E-4C81-11CF-C94A-4E061CC2C435}
VendorId:	4318
DeviceId:	4033
SubSysId:	641939522
Revision:	161
DriverVersion.HighPart:	589842
DriverVersion.LowPart:	856379


[gfx_settings.cpp:182]: Instancing supported.
[gfx_settings.cpp:197]: Video memory amount: 4031MB
[gfx_settings.cpp:198]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:199]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:200]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:201]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:202]: MaxTextureBlendStages: 8
[gfx_settings.cpp:203]: Support for Anisotropic filtering found.
[gfx_settings.cpp:206]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:207]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:211]: Vertex Shader version: 3.0
[gfx_settings.cpp:216]: Pixel Shader version: 3.0
[graphicssettings.cpp:444]: Not using multisampling.
[graphics.cpp:169]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1000x600
[graphicssettings.cpp:409]: Usable res: 1024 768 60
[graphicssettings.cpp:409]: Usable res: 1024 768 70
[graphicssettings.cpp:409]: Usable res: 1024 768 75
[graphicssettings.cpp:409]: Usable res: 1152 864 75
[graphicssettings.cpp:409]: Usable res: 1152 864 25
[graphicssettings.cpp:409]: Usable res: 1152 864 60
[graphicssettings.cpp:409]: Usable res: 1152 864 59
[graphicssettings.cpp:409]: Usable res: 1152 864 50
[graphicssettings.cpp:409]: Usable res: 1152 864 29
[graphicssettings.cpp:409]: Usable res: 1152 864 30
[graphicssettings.cpp:409]: Usable res: 1280 720 60
[graphicssettings.cpp:409]: Usable res: 1280 720 59
[graphicssettings.cpp:409]: Usable res: 1280 720 50
[graphicssettings.cpp:409]: Usable res: 1280 768 60
[graphicssettings.cpp:409]: Usable res: 1280 768 25
[graphicssettings.cpp:409]: Usable res: 1280 768 59
[graphicssettings.cpp:409]: Usable res: 1280 768 50
[graphicssettings.cpp:409]: Usable res: 1280 768 29
[graphicssettings.cpp:409]: Usable res: 1280 768 30
[graphicssettings.cpp:409]: Usable res: 1280 800 60
[graphicssettings.cpp:409]: Usable res: 1280 800 25
[graphicssettings.cpp:409]: Usable res: 1280 800 59
[graphicssettings.cpp:409]: Usable res: 1280 800 50
[graphicssettings.cpp:409]: Usable res: 1280 800 29
[graphicssettings.cpp:409]: Usable res: 1280 800 30
[graphicssettings.cpp:409]: Usable res: 1280 960 60
[graphicssettings.cpp:409]: Usable res: 1280 960 25
[graphicssettings.cpp:409]: Usable res: 1280 960 59
[graphicssettings.cpp:409]: Usable res: 1280 960 50
[graphicssettings.cpp:409]: Usable res: 1280 960 29
[graphicssettings.cpp:409]: Usable res: 1280 960 30
[graphicssettings.cpp:409]: Usable res: 1280 1024 60
[graphicssettings.cpp:409]: Usable res: 1280 1024 25
[graphicssettings.cpp:409]: Usable res: 1280 1024 59
[graphicssettings.cpp:409]: Usable res: 1280 1024 50
[graphicssettings.cpp:409]: Usable res: 1280 1024 29
[graphicssettings.cpp:409]: Usable res: 1280 1024 30
[graphicssettings.cpp:409]: Usable res: 1360 768 60
[graphicssettings.cpp:409]: Usable res: 1360 768 25
[graphicssettings.cpp:409]: Usable res: 1360 768 59
[graphicssettings.cpp:409]: Usable res: 1360 768 50
[graphicssettings.cpp:409]: Usable res: 1360 768 29
[graphicssettings.cpp:409]: Usable res: 1360 768 30
[graphicssettings.cpp:409]: Usable res: 1366 768 60
[graphicssettings.cpp:409]: Usable res: 1366 768 25
[graphicssettings.cpp:409]: Usable res: 1366 768 59
[graphicssettings.cpp:409]: Usable res: 1366 768 50
[graphicssettings.cpp:409]: Usable res: 1366 768 29
[graphicssettings.cpp:409]: Usable res: 1366 768 30
[graphicssettings.cpp:409]: Usable res: 1600 900 60
[graphicssettings.cpp:409]: Usable res: 1600 900 25
[graphicssettings.cpp:409]: Usable res: 1600 900 59
[graphicssettings.cpp:409]: Usable res: 1600 900 50
[graphicssettings.cpp:409]: Usable res: 1600 900 29
[graphicssettings.cpp:409]: Usable res: 1600 900 30
[graphicssettings.cpp:409]: Usable res: 1600 1024 60
[graphicssettings.cpp:409]: Usable res: 1600 1024 25
[graphicssettings.cpp:409]: Usable res: 1600 1024 59
[graphicssettings.cpp:409]: Usable res: 1600 1024 50
[graphicssettings.cpp:409]: Usable res: 1600 1024 29
[graphicssettings.cpp:409]: Usable res: 1600 1024 30
[graphicssettings.cpp:409]: Usable res: 1680 1050 60
[graphicssettings.cpp:409]: Usable res: 1680 1050 25
[graphicssettings.cpp:409]: Usable res: 1680 1050 59
[graphicssettings.cpp:409]: Usable res: 1680 1050 50
[graphicssettings.cpp:409]: Usable res: 1680 1050 29
[graphicssettings.cpp:409]: Usable res: 1680 1050 30
[graphicssettings.cpp:409]: Usable res: 1920 1080 60
[graphicssettings.cpp:409]: Usable res: 1920 1080 25
[graphicssettings.cpp:409]: Usable res: 1920 1080 59
[graphicssettings.cpp:409]: Usable res: 1920 1080 50
[graphicssettings.cpp:409]: Usable res: 1920 1080 29
[graphicssettings.cpp:409]: Usable res: 1920 1080 30
[graphicssettings.cpp:409]: Usable res: 1440 900 60
[graphicssettings.cpp:409]: Usable res: 1440 900 25
[graphicssettings.cpp:409]: Usable res: 1440 900 59
[graphicssettings.cpp:409]: Usable res: 1440 900 50
[graphicssettings.cpp:409]: Usable res: 1440 900 29
[graphicssettings.cpp:409]: Usable res: 1440 900 30
[graphics.cpp:210]: Done creating device.
[main.cpp:601]: CK2 Version Oct 13 2014 : 16:50:56
[main.cpp:602]: Commandline: bcdedit /set increaseuserva 3072 
[internationalizedtext.cpp:1234]: Create table
[internationalizedtext.cpp:1236]: Create text database
[main.cpp:629]: Text database created
[main.cpp:647]: Creating application...
[main.cpp:680]: Initializing application...
[ck_application.cpp:591]: Initializing application...
[ck_application.cpp:595]: Done initializing application
[ck_application.cpp:605]: Loading cursor...
[ck_application.cpp:657]: Done loading cursor
[ck_application.cpp:660]: Initializing sound...
[ck_application.cpp:697]: Done initializing sound
[ck_application.cpp:699]: Initializing graphics...
[graphicssettings.cpp:444]: Not using multisampling.
[graphics.cpp:169]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1920x1080
[graphicssettings.cpp:409]: Usable res: 1024 768 60
[graphicssettings.cpp:409]: Usable res: 1024 768 70
[graphicssettings.cpp:409]: Usable res: 1024 768 75
[graphicssettings.cpp:409]: Usable res: 1152 864 75
[graphicssettings.cpp:409]: Usable res: 1152 864 25
[graphicssettings.cpp:409]: Usable res: 1152 864 60
[graphicssettings.cpp:409]: Usable res: 1152 864 59
[graphicssettings.cpp:409]: Usable res: 1152 864 50
[graphicssettings.cpp:409]: Usable res: 1152 864 29
[graphicssettings.cpp:409]: Usable res: 1152 864 30
[graphicssettings.cpp:409]: Usable res: 1280 720 60
[graphicssettings.cpp:409]: Usable res: 1280 720 59
[graphicssettings.cpp:409]: Usable res: 1280 720 50
[graphicssettings.cpp:409]: Usable res: 1280 768 60
[graphicssettings.cpp:409]: Usable res: 1280 768 25
[graphicssettings.cpp:409]: Usable res: 1280 768 59
[graphicssettings.cpp:409]: Usable res: 1280 768 50
[graphicssettings.cpp:409]: Usable res: 1280 768 29
[graphicssettings.cpp:409]: Usable res: 1280 768 30
[graphicssettings.cpp:409]: Usable res: 1280 800 60
[graphicssettings.cpp:409]: Usable res: 1280 800 25
[graphicssettings.cpp:409]: Usable res: 1280 800 59
[graphicssettings.cpp:409]: Usable res: 1280 800 50
[graphicssettings.cpp:409]: Usable res: 1280 800 29
[graphicssettings.cpp:409]: Usable res: 1280 800 30
[graphicssettings.cpp:409]: Usable res: 1280 960 60
[graphicssettings.cpp:409]: Usable res: 1280 960 25
[graphicssettings.cpp:409]: Usable res: 1280 960 59
[graphicssettings.cpp:409]: Usable res: 1280 960 50
[graphicssettings.cpp:409]: Usable res: 1280 960 29
[graphicssettings.cpp:409]: Usable res: 1280 960 30
[graphicssettings.cpp:409]: Usable res: 1280 1024 60
[graphicssettings.cpp:409]: Usable res: 1280 1024 25
[graphicssettings.cpp:409]: Usable res: 1280 1024 59
[graphicssettings.cpp:409]: Usable res: 1280 1024 50
[graphicssettings.cpp:409]: Usable res: 1280 1024 29
[graphicssettings.cpp:409]: Usable res: 1280 1024 30
[graphicssettings.cpp:409]: Usable res: 1360 768 60
[graphicssettings.cpp:409]: Usable res: 1360 768 25
[graphicssettings.cpp:409]: Usable res: 1360 768 59
[graphicssettings.cpp:409]: Usable res: 1360 768 50
[graphicssettings.cpp:409]: Usable res: 1360 768 29
[graphicssettings.cpp:409]: Usable res: 1360 768 30
[graphicssettings.cpp:409]: Usable res: 1366 768 60
[graphicssettings.cpp:409]: Usable res: 1366 768 25
[graphicssettings.cpp:409]: Usable res: 1366 768 59
[graphicssettings.cpp:409]: Usable res: 1366 768 50
[graphicssettings.cpp:409]: Usable res: 1366 768 29
[graphicssettings.cpp:409]: Usable res: 1366 768 30
[graphicssettings.cpp:409]: Usable res: 1600 900 60
[graphicssettings.cpp:409]: Usable res: 1600 900 25
[graphicssettings.cpp:409]: Usable res: 1600 900 59
[graphicssettings.cpp:409]: Usable res: 1600 900 50
[graphicssettings.cpp:409]: Usable res: 1600 900 29
[graphicssettings.cpp:409]: Usable res: 1600 900 30
[graphicssettings.cpp:409]: Usable res: 1600 1024 60
[graphicssettings.cpp:409]: Usable res: 1600 1024 25
[graphicssettings.cpp:409]: Usable res: 1600 1024 59
[graphicssettings.cpp:409]: Usable res: 1600 1024 50
[graphicssettings.cpp:409]: Usable res: 1600 1024 29
[graphicssettings.cpp:409]: Usable res: 1600 1024 30
[graphicssettings.cpp:409]: Usable res: 1680 1050 60
[graphicssettings.cpp:409]: Usable res: 1680 1050 25
[graphicssettings.cpp:409]: Usable res: 1680 1050 59
[graphicssettings.cpp:409]: Usable res: 1680 1050 50
[graphicssettings.cpp:409]: Usable res: 1680 1050 29
[graphicssettings.cpp:409]: Usable res: 1680 1050 30
[graphicssettings.cpp:409]: Usable res: 1920 1080 60
[graphicssettings.cpp:409]: Usable res: 1920 1080 25
[graphicssettings.cpp:409]: Usable res: 1920 1080 59
[graphicssettings.cpp:409]: Usable res: 1920 1080 50
[graphicssettings.cpp:409]: Usable res: 1920 1080 29
[graphicssettings.cpp:409]: Usable res: 1920 1080 30
[graphicssettings.cpp:409]: Usable res: 1440 900 60
[graphicssettings.cpp:409]: Usable res: 1440 900 25
[graphicssettings.cpp:409]: Usable res: 1440 900 59
[graphicssettings.cpp:409]: Usable res: 1440 900 50
[graphicssettings.cpp:409]: Usable res: 1440 900 29
[graphicssettings.cpp:409]: Usable res: 1440 900 30
[graphics.cpp:210]: Done creating device.
[ck_application.cpp:731]: Done initializing graphics
[internationalizedtext.cpp:1234]: Create table
[internationalizedtext.cpp:1236]: Create text database
[ck_application.cpp:591]: Initializing application...
[ck_application.cpp:595]: Done initializing application
[ck_application.cpp:605]: Loading cursor...
[ck_application.cpp:657]: Done loading cursor
[ck_application.cpp:660]: Initializing sound...
[ck_application.cpp:697]: Done initializing sound
[ck_application.cpp:699]: Initializing graphics...
[ck_application.cpp:731]: Done initializing graphics
[main.cpp:683]: Running application...

Setup
Code:
[ck_application.cpp:1023]: Checksum is 2.2 (URWO)    631260728
 

AndrewT

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Can you please opt into the 2.2.0.1 beta in the Steam beta tab, and see if these continue? there are many crash fixes in there.
 

Aardvark Bellay

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Yeah that didn't work. Crashed almost immediately.

When you uninstalled, did you do this step:
* Go to '..\My Documents\Paradox Interactive\' and remove the entire Crusader Kings II folder
, as well ?

Aside from that, could it be an issue with your APU Radeon graphics unit ?
The sound driver is from 2010, but doubt that's it.

Did it crash when launching or did you actually get into the menu of the game itself ?

@tech support
What about the usual suspects ? DirectX, NET etc. ?
 

Issacs

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Yep. Did that, Did it again just to make sure. Still crashed.

It has always been well after I launch and have started a game. I can reload from that save file and play again, it will then crash at an entirely different point. Totally random. The game tends to work for anywhere between 1 minute and 20. Direct X is up to date, Net is up to date.
 

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Yep. Did that, Did it again just to make sure. Still crashed.

It has always been well after I launch and have started a game. I can reload from that save file and play again, it will then crash at an entirely different point. Totally random. The game tends to work for anywhere between 1 minute and 20. Direct X is up to date, Net is up to date.

No idea, can only guess.

Did you try not in borderless, but in windowed or full mode and maybe a lower resolution ?
Did you actually try another fresh game ? As i understand you did, just asking for verification.
Maybe the PSU is a bit weak for that graphics card on the 12v, but meh....

That said, the 2.2 patch has some crash issues.

I'd recommend to try the Open Beta patch 2.2.01, change resolution to full mode and report back.
Beta thread: http://forum.paradoxplaza.com/forum...eta-Patch-2.2.0.1-Now-Available-checksum-QEVO


Maybe someone from tech support has another idea, but that's as far as i can guess. :mellow:
 

Issacs

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^Yep, Unfortunately I have tried all of this.
I really wish I could play the game, since I spent about $85 on it so far, and it promises to be a great thing. I just don't want to have to buy a new CPU just to play it. (Not going that far.)
 

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Issacs

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So now in addition to CK2 not working I now have spyware on my system. :angry:
Should never have even bothered, it's not overheating. I also would like to point out it doesn't RUN for 20 minutes unless the planets align.
 

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None of those are spyware, but once you've told me what actual temperatures are reported in all those, feel free to uninstall them.
 

Issacs

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No. the software wasn't spyware, the seven things that they tried to install with them were. And they seem to be more then a little bit difficult to uninstall. And I can stress this, my Pc is *not* over heating.
 

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CPU-Z and Speedfan might do. I woudln't recommend them, though you can still uncheck the extra annyoing stuff with CPU-Z.
I'd recommend http://www.hwinfo.com/download.php , but as you said it might be no heating problem.

edit:

Might seem silly, but if your save folder is quite full, empty it or move it.
Only a suggestion based on some mysterious circumstances when some people reported that this solved their crashing issues. If that was the true reason or not is unverifiable.
 

Issacs

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Doubt it could be the save files considering how many fresh installs I have done. (Which deleted all my local games) I know it's not a problem with my fans or heat sink simply because the cpu and gpu have never run hot even gagging on the 1/2 pounds of dust in them and running games and software far far more intensive then CK2 in 95 degree weather. Right now the room temp is about 60-65 degrees, Both fans are barely ticking over, no residual heat, the sinks and fans are clean.
I have a thought.
Clauswitz doesn't like my AMD core (Willing to bet it was developed on intel machines)
I am going to try relegating it to a single dedicated core to see if it reduces the chance of threading issues.