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BuddyLove

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Working towards Create Slavic Union (still)- I know I'm missing parts of Poland and Bohemia, but every province of De Jure Vladimir is in my realm, but the tooltip still lists it as not "completely controlled"- any idea why?
 

Jtheq

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for me it was the slavic holy order which controlled a barony in my realm. Luckiely you can evict them by decision. Anyways this achievement is a bitch due to threat mechanics, i have to wait forever to add the last duchies, especially as everytime my kingdoms split in the early i would get 50 aggressive expansion just for reuniting my lands...
 

BuddyLove

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Yeah, I usually have played with threat on, but I got tired of it-

It's absurd, I get no chance to do any pacts against the nomads next to me, but once I conquest one County the Slavic pagans to my west join with the Norse to the north and every single nomad and to do one County conquest or de jure claim I have to fight literally 15 kings- it's ridiculous.

(Also getting very sick of peasant revolts which add nothing to game play but pop up constantly, usually 3 at a time)
 

Jtheq

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I wish there was a "middle ground" setting for defensive pacts. Playing without them makes the game really easy after around 50 years ( if you started weak that is), but in their current state they are both immersion breaking and bullshit to deal with. Things like my Roman Empire having to face Indian powers because it attacked a french count just dont make any sense, as does having to fight literal world wars for any land gain once you reached a certain size. Also you shouldnt get aggressive expansion when presssing your own strong claims so that reuniting your pagan real doesnt somehow make you the bigegst threat on the map while the Umayyads have been eating into europe since the start of the game..
 

BuddyLove

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I wish there was a "middle ground" setting for defensive pacts. Playing without them makes the game really easy after around 50 years ( if you started weak that is), but in their current state they are both immersion breaking and bullshit to deal with. Things like my Roman Empire having to face Indian powers because it attacked a french count just dont make any sense, as does having to fight literal world wars for any land gain once you reached a certain size. Also you shouldnt get aggressive expansion when presssing your own strong claims so that reuniting your pagan real doesnt somehow make you the bigegst threat on the map while the Umayyads have been eating into europe since the start of the game..

Yep- you die, press one war to reunite your Empire/Kingdom, then immediately have 50 threat which will never dissipate. It's ridiculous.
 

Saphire

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Speaking of world wars over counties, I usually leave them off, not for myself, but for invaders. The mongols get immediately crushed by all the Indian powers whenever they try to get, say , the kingdom of Xiyu or something and lose horribly. Same with aztecs, ghznavids, Timurids, etc.
 

BuddyLove

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Yeah, I've noticed that with them off counterintuitively there is a lot LESS blobbing; previous games there'd be massive HRE, and a few others basically eating the entire map where as this time almost everyone breaks up eventually.

(Except for me, which has made it a lot easier)