There's already a sticky thread for posting bugs that exist in the last patch (fixing bugs is all the patch project will be doing AFAIK). For larger projects built on top of the patch project there's a whole subforum for enhancement suggestions (not to mention lots of threads in the HoI3 forum they can use for ideas).Jaegerfeld said:or a wish list
coreymas said:Hello everyone.
Let me introduce myself.
I am Coreymas and i am an HOI2 aholic....![]()
No seriously.
I am the HOI2 Patch Project Manager.
Further information about the Patch is forthcoming... please stay tuned.
Corey
CSABadass said:From what I heard, it was abandoned once HoI3 was announced. ....
coreymas said:Errr nope... not abandoned.....
CSABadass said:I apologize for the misinformation.
If the question includes 'added', 'enabled', 'new', etc. the answer is probably no. (Most of this info is in the locked thread that was linked earlier.)Jaegerfeld said:Would there be multilevelsprites enabled for land units? VERY UNLIKELY
Would the model 10 barrier for icons be solved? VERY UNLIKELY
Would there any new event commands? VERY UNLIKELY
jdrou said:I think the agreement with Paradox that allows the patch project to be released free requires that it be only bugfixing so:
If the question includes 'added', 'enabled', 'new', etc. the answer is probably no. (Most of this info is in the locked thread that was linked earlier.)
What about things that were WAD, but most often compained about, like AI unlimited range and so forth?jdrou said:I think the agreement with Paradox that allows the patch project to be released free requires that it be only bugfixing so:
If the question includes 'added', 'enabled', 'new', etc. the answer is probably no. (Most of this info is in the locked thread that was linked earlier.)