• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Medicine Man

Aberrating Furiously
57 Badges
Mar 24, 2001
956
217
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
I wanted to drop in and leave a few words of praise for the EEP crew. Recently I downloaded and installed the EEP and have just completed a GC as the Ottoman Empire -- one of my favorite nations, all told. The way CB shields are allocated in the EEP coupled with the *many* events affecting tax values made for a rather unique empire building game. I offer my honest compliments for whomever put in the considerable effort to craft the OE event set.

The event set for the OE was good enough, in fact, that I cannot think of anything that I would like to add, were the task of expanding the events my responsibility. There are however a few things that I don't think are working quite as you intended them to. I thought I should point them out, just to give you all a heads up.

Event 50015 (major_tur.txt) -- If Dulkadir has only 1 province, its government will fall instantly should the capital pass into rebel hands. This pretty much prevents the OE inheritance of Dulkadir from ever happening, as this event will not trigger. I removed the 30 day offset and it fixed it.

Event 301004 (major_tur.txt) -- Conquests of Selim the grim adds a CB shield on Batn al Hajar (#748) rather than Nile (#747), contrary to what the comments state. The independance of the Mamalukes event removes the proper shields.

Event 3393 (major_tur.txt) -- The Lalil Devri reforms event doesn't seem to fire properly with just the active monarch as the trigger.

Event 3392 (major_tur.txt) -- Strangely enough, the independance of Tripoli event works fine except that it does not cede Cyrenica to Tripoli after releasing it as a vassal. I had to manually edit the extra province over to my vassal and lower my BB by one.

Event 3398 (major_tur.txt) -- Same problem as Tripoli, except rather more editing. The mamelukes were made independant readily enough, but the extra five provinces were not ceded to them. I suspect that provinces cannot be ceded to a nation in the same event that they are released.

Anyhow. Congratulations again on the stellar event set. I was thinking of playing the Byzantines next, but after 300 years of staring at Asia Minor I think I want to get out of the balkans for my next game. Cheers. :)
 

Garbon

Sultan d'Afrique
74 Badges
Feb 1, 2002
9.764
251
www.crystalempiregames.com
  • For The Glory
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Europa Universalis IV
  • Imperator: Rome
  • Cities: Skylines Industries
  • Crusader Kings II
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Deus Vult
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Divine Wind
Originally posted by Medicine Man
I suspect that provinces cannot be ceded to a nation in the same event that they are released.

This is true. Can be easily fixed though by having the cede province commands in events triggered off those events.
 

Medicine Man

Aberrating Furiously
57 Badges
Mar 24, 2001
956
217
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
Re: Re: Comments on The Ottoman Empire EEP

Originally posted by Garbon
This is true. Can be easily fixed though by having the cede province commands in events triggered off those events.

That would be my suggestion, although it looks like you guys are right on top of things without my intrusion.
 

Garbon

Sultan d'Afrique
74 Badges
Feb 1, 2002
9.764
251
www.crystalempiregames.com
  • For The Glory
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Europa Universalis IV
  • Imperator: Rome
  • Cities: Skylines Industries
  • Crusader Kings II
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Deus Vult
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Divine Wind
Re: Re: Re: Comments on The Ottoman Empire EEP

Originally posted by Medicine Man
That would be my suggestion, although it looks like you guys are right on top of things without my intrusion.

Well we did miss those ones :eek:
 

Norrefeldt

Porphyrogenitus
Aug 1, 2001
7.433
2
Visit site
Originally posted by Medicine Man


Event 50015 (major_tur.txt) -- If Dulkadir has only 1 province, its government will fall instantly should the capital pass into rebel hands. This pretty much prevents the OE inheritance of Dulkadir from ever happening, as this event will not trigger. I removed the 30 day offset and it fixed it.

Event 301004 (major_tur.txt) -- Conquests of Selim the grim adds a CB shield on Batn al Hajar (#748) rather than Nile (#747), contrary to what the comments state. The independance of the Mamalukes event removes the proper shields.

Event 3393 (major_tur.txt) -- The Lalil Devri reforms event doesn't seem to fire properly with just the active monarch as the trigger.

Event 3392 (major_tur.txt) -- Strangely enough, the independance of Tripoli event works fine except that it does not cede Cyrenica to Tripoli after releasing it as a vassal. I had to manually edit the extra province over to my vassal and lower my BB by one.

Event 3398 (major_tur.txt) -- Same problem as Tripoli, except rather more editing. The mamelukes were made independant readily enough, but the extra five provinces were not ceded to them. I suspect that provinces cannot be ceded to a nation in the same event that they are released.


On behalf of all those that did the OE events, I thank you for your kind words. I'll include all those things reported in my new bug thread for 1.4.2, the Nile shield was tracked down before.
One question Medicine Man, what was your opinion on the method of handing out cores with the coronation of every Sultan? I have read some comments (they said it was too restraining) but would like to hear more.
 

Medicine Man

Aberrating Furiously
57 Badges
Mar 24, 2001
956
217
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
For the most part I was perfectly happy with how the CB shields were assigned, Mnorrefeldt. I've played several games as the OE in vanilla EU2 and it was nice to have some reason to adhere to a historical expansion schedule. Rather than racing to reach 1560 borders a hundred years early, the time can instead be used to do conversions and promote officials. I like the latin tech on the OE as well.

The only area regarding CB shields that I think should be revisited are the cores on the Egypt. The eight years of Selim's reign is simply not enough time to wipe out the Mamelukes with the Kalipha event being AI only. Either the cores should be given earlier, to give the human player time to work, or there should be an alternate Kalipha event for the human player. A good human Kalipha event could require (as triggers) TUR ownership of Aleppo, Syria, Lebanon, and Samaria plus control of Egypt. Eight years is just enough time for 2 devestating wars. I think the Ottos did smash the through the Levant before actually annexing the Mamelukes, so the event would make some sense.

Getting off the topic of CB shields for a moment, I think that there are a couple of things that need to be addressed in the Muslim areas of EU. In all three EEP games I've played so far, I've seen the Uzbekhs diplo or force annex all of Siberia and much of the Golden Horde areas. Similarily, the Mamelukes tend to diplo some enourmous areas as well. I think both of these blokes need to get the diplo ratings of their monarch whacked with the nerf stick.

I think there also needs to be an event, perhaps AI only, that will sever OE/Mameluke alliances and perhaps put them at war with each other (if the OE has certain provinces perhaps). In every game that I am not playing the OE, these two characters remain fast friends for the duration of the contest.

Anyhow, back on topic. I can understand how some people would be annoyed at not having the shields from the start. It is very hard to get into Arabia or Persia with a decent monarch when you don't get the CBs until 1510. Within the confines of the EEP, where most nations, including the OE's chief rivals, are more balkanized, I think that handing out the CBs over time is a justifiable decision.

Cheers.
 

Garbon

Sultan d'Afrique
74 Badges
Feb 1, 2002
9.764
251
www.crystalempiregames.com
  • For The Glory
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Europa Universalis IV
  • Imperator: Rome
  • Cities: Skylines Industries
  • Crusader Kings II
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Deus Vult
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Divine Wind
Originally posted by Medicine Man
In all three EEP games I've played so far, I've seen the Uzbekhs diplo or force annex all of Siberia and much of the Golden Horde areas.

I'm working on this now. What needs to be done also, is just relate how Sibir and the Uzbeks didn't get along. Right now they are too buddy-buddy.
 

Norrefeldt

Porphyrogenitus
Aug 1, 2001
7.433
2
Visit site
Originally posted by Medicine Man

The only area regarding CB shields that I think should be revisited are the cores on the Egypt. The eight years of Selim's reign is simply not enough time to wipe out the Mamelukes with the Kalipha event being AI only. Either the cores should be given earlier, to give the human player time to work, or there should be an alternate Kalipha event for the human player. A good human Kalipha event could require (as triggers) TUR ownership of Aleppo, Syria, Lebanon, and Samaria plus control of Egypt. Eight years is just enough time for 2 devestating wars. I think the Ottos did smash the through the Levant before actually annexing the Mamelukes, so the event would make some sense.

Getting off the topic of CB shields for a moment, I think that there are a couple of things that need to be addressed in the Muslim areas of EU. In all three EEP games I've played so far, I've seen the Uzbekhs diplo or force annex all of Siberia and much of the Golden Horde areas. Similarily, the Mamelukes tend to diplo some enourmous areas as well. I think both of these blokes need to get the diplo ratings of their monarch whacked with the nerf stick.

I think there also needs to be an event, perhaps AI only, that will sever OE/Mameluke alliances and perhaps put them at war with each other (if the OE has certain provinces perhaps). In every game that I am not playing the OE, these two characters remain fast friends for the duration of the contest.
Cheers.

Nice to hear that you were fine with the shields distribution. :) I also always trieds that super-expansion from start to get all early. This prevents it.

Other comments:
The conquest of the Mamelukes. Twoflower have suggested a variant of the Kalipha events for the merger, it was generally approved of and is needed I understand.

I get the stick and my sling blade, got to talk to them charming leaders... *grunt* They need to behave...
 

unmerged(6159)

Field Marshal
Oct 23, 2001
9.458
1
Visit site
Originally posted by Medicine Man

I think there also needs to be an event, perhaps AI only, that will sever OE/Mameluke alliances and perhaps put them at war with each other (if the OE has certain provinces perhaps). In every game that I am not playing the OE, these two characters remain fast friends for the duration of the contest.

A temp CB would really help with that problem.
 

unmerged(11775)

Sergeant
Nov 19, 2002
60
0
Visit site
Ottomans in EEP

I'm in my first game as the Ottomans in EEP and having a blast. I would definitely agree that the team has done a fantastic job here. Everything would be perfect if I could just rid myself of those pesky Austrians...nah, wouldn't be any fun then.
 

Medicine Man

Aberrating Furiously
57 Badges
Mar 24, 2001
956
217
  • Crusader Kings II: Charlemagne
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis III Complete
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
Originally posted by Isaac Brock
A temp CB would really help with that problem.

Not really, Isaac. The OE already gets a causus belli on the Mamelukes due to the CB shields on the egyptian territories. The problem is that the AI Turkey does not make the necessary steps to sever ties with and invade the Mamelukes once he does get the CB. It seems that he is all to happy to coexist peacefully with the Mams, and why not, they are often allied from 1419 to 1520 anyhow.

Bleh. I'm probably carping for no good reason. Watching the AI try to play the OE is always a frustrating experience. This is really no different. :)
 

Yasko

Colonel
14 Badges
Feb 13, 2001
829
5
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
I´m one of those who did´nt like of handing out cores with the coronation of every Sultan. It makes the game quite boring, when you have to wait too much until the next sultan. The EEP way is much better IMO.:D

Regarding the Ottomans and Mamlukes i can say that there was wars between those two during the reign of Beyazid II(1481-1510) which ended with a minor defeat for the Ottamans, i also remember that there was some tensions when Mehmed II ruled. So the inheritance event if you own Cairo could kick off little bit earlier....I dont have my history books with me right now, but i´ll get those books(14 volumes of Ottoman history) end of the month and i hope that i can come with some suggestion events in EEP, if thats ok for you.....
 

Garbon

Sultan d'Afrique
74 Badges
Feb 1, 2002
9.764
251
www.crystalempiregames.com
  • For The Glory
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Europa Universalis IV
  • Imperator: Rome
  • Cities: Skylines Industries
  • Crusader Kings II
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Deus Vult
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Divine Wind
Originally posted by Yasko
I´m one of those who did´nt like of handing out cores with the coronation of every Sultan. It makes the game quite boring, when you have to wait too much until the next sultan. The OLD EEP way is much better IMO.:D

I'm guessing this is what you meant?
 

Yasko

Colonel
14 Badges
Feb 13, 2001
829
5
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
Originally posted by Garbon
I'm guessing this is what you meant?

I´m not sure. I played the 1.4 version and you get a chunk of cb cores over several areas which i liked. I hope that there wont be a change on this one couse i felt that AGC way of handling it was quite boring.
 

Garbon

Sultan d'Afrique
74 Badges
Feb 1, 2002
9.764
251
www.crystalempiregames.com
  • For The Glory
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Europa Universalis IV
  • Imperator: Rome
  • Cities: Skylines Industries
  • Crusader Kings II
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Deus Vult
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Divine Wind
Originally posted by Yasko
I´m not sure. I played the 1.4 version and you get a chunk of cb cores over several areas which i liked.

But you didn't like how slowly they were handed out, or was that comment just in jest?
 

Yasko

Colonel
14 Badges
Feb 13, 2001
829
5
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
No, EEP was quite good. The problem was the other mod (AGC) where you got CBs with every new sultan which i felt was too slow.....

Now EEP could be more interesting if it had some "what if" events with the CB cores. For example Mehmed II was more or less obsessed with the Roman Empire and he wanted to conquer Italy, an event where the player could choose italy instead of Egypt for expansion is a example. Unhistorical but a possible path(the question if Mehmet II were able to conquer the Italian states, thats another story...)
 
Mar 14, 2003
511
0
Visit site
No, EEP was quite good. The problem was the other mod (AGC) where you got CBs with every new sultan which i felt was too slow.....

Ahh good, me thinks you almost make Garbon MAD. :mad: You no like Garbon, when Garbon get ANGRY... Garbon turn GREEN, then bad things happen! VERY BAD!!! :eek:
 
Last edited:

Garbon

Sultan d'Afrique
74 Badges
Feb 1, 2002
9.764
251
www.crystalempiregames.com
  • For The Glory
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Europa Universalis IV
  • Imperator: Rome
  • Cities: Skylines Industries
  • Crusader Kings II
  • Crusader Kings II: Holy Knight (pre-order)
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Deus Vult
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Divine Wind
Originally posted by Lord Tarleton
Ahh good, me thinks you almost make Garbon MAD. :mad: You no like Gardon, when Garbon get ANGRY... Garbon turn GREEN, then bad things happen! VERY BAD!!! :eek:

Gardon, who's that? ;)

Actually I was just confused. I know that Chegitz put in some of his cb by monarch events in the EEP, so that what I thought he was talking about. Chegitz did the same work for the AGC, but his submission to the EEP was scaled a bit.
 

Yasko

Colonel
14 Badges
Feb 13, 2001
829
5
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
Originally posted by Lord Tarleton
Gardon???...oooh, you make Lord Tarleton edit message. Lord Tarleton no like edit message...:mad:

Nah EEP is quite good, unfortunatly i managed to write over my current ottoman game this morning by an accident :( .