Military History Visualized.Maybe I am just tired, but I cannot remember what or who MHV is. Would someone explain it to the sleepy guy in the back?
Military History Visualized.Maybe I am just tired, but I cannot remember what or who MHV is. Would someone explain it to the sleepy guy in the back?
A historical battalion count will usually give you some weird number approaching 40, like a US Infantry division with all its usual attachments - 9x Infantry, 4x Artillery, 1x Tank, 1x Tank Destroyer, 1x Anti-Aircraft for 35 width. If you try to replicate historical equipment and manpower counts rather than battalion counts, you could even go over 40 width, since some reinforced German divisions and square Japanese divisions could have more than 20000 men in them, though smaller Soviet (in practice, if not on paper), Italian and later-war German divisions would be much smaller.I have explained this before. GD for example was an EXCEPTION, the only one I am convinced of.
This is not just deviation of history but an exploit. It also further disadvantages minors in a way that make upsets in the Winter War or Vietnam less likely because the major powers are the only entities that can do 40 width.
A historical battalion count will usually give you some weird number approaching 40, like a US Infantry division with all its usual attachments - 9x Infantry, 4x Artillery, 1x Tank, 1x Tank Destroyer, 1x Anti-Aircraft for 35 width. If you try to replicate historical equipment and manpower counts rather than battalion counts, you could even go over 40 width, since some reinforced German divisions and square Japanese divisions could have more than 20000 men in them, though smaller Soviet (in practice, if not on paper), Italian and later-war German divisions would be much smaller.
There's nothing particularly ahistorical about 40 width divisions in capability, the game's battalions are just oddly sized and support units, sans the 5 you can slap on for 300-500 men each, aren't modeled so the battalion count to make a 40 width isn't historical.
Yes, Corps are the smallest relevant independent units in a game of this scale and of this time period. They had this right in HOI2, not sure why they ditched it.I say again , Corps is needed in the game ... the gap between division and Army is unacceptable
Maybe I am just tired, but I cannot remember what or who MHV is. Would someone explain it to the sleepy guy in the back?
http://militaryhistoryvisualized.com/update-hoi-4-historical-infantry-division-layouts-early-war/Maybe I am just tired, but I cannot remember what or who MHV is. Would someone explain it to the sleepy guy in the back?
Why you need corps?I say again , Corps is needed in the game ... the gap between division and Army is unacceptable
Why you need corps?
What would changed by having Corps with ~5Division in a separate group?
If you want a smaller group you can add only 5 Divisions to a General. Like i do with special Forces.
You dont have to put 24 in a group.
You can group them together as you want.
And it's OK that only majors can build them (at least in great numbers). 40 width are still not completely unstoppable. A minor with many smaller divisions should be able to resist a few 40width if they are on defense and have an overall numerical advantage. But If the Major power commits their full force, a minor should have a lot of trouble to defend themselves.Do not be so pedantic. The point is that 40 width overshadow 20 and 10 width beyond their numbers. And only majors can field them.....
If implemented, a Corps should probably have some special assets that can be used to boost the divisions (like artillery, engineers, supply etc.). Otherwise it would be just the same as a small army.I say again , Corps is needed in the game ... the gap between division and Army is unacceptable
NO, because 40 width > 2 x 20 width for no discernible reason. Your blithe assertion that they are not unstoppable really just means exploit.And it's OK that only majors can build them (at least in great numbers). 40 width are still not completely unstoppable. A minor with many smaller divisions should be able to resist a few 40width if they are on defense and have an overall numerical advantage. But If the Major power commits their full force, a minor should have a lot of trouble to defend themselves.
Yes, but 3x20 width or even 5x10 width defeding a fortified province will usually resist a single 40 width division.NO, because 40 width > 2 x 20 width for no discernible reason. Your blither assertion that they are not unstoppable really just means exploit.
I'd like to see corps assets implementet in a way that the AI assigns them to divisions in need, from a pool designed by the player and otherwise like a division of its own.
You can already do this in practice, by building larger divisions with the assets that you want. You just create a duplocate template and the expand it to contain the hardware you want. Then switch templates in the area where you need it. After the operation where those assets were used, you switch back - the hardware is returned to the stockpile. And then you can switch templates in another area, etc. This means that you can magically transport your 200 Super Heavy Tanks from Stalingrad to Paris almost instantaneously - gamey for sure.
For the love of christ this is tiresome. Just because something can possibly may be be overcome does not negate that as a general rule ti will not be.Yes, but 3x20 width or even 5x10 width defeding a fortified province will usually resist a single 40 width division.
And while we agree that the current balance is flawed, we think providing some drawbacks to 40 width divisions would be better than just making them impossible.
I think there is no point in discussing 40w any further.
Why you need corps?
What would changed by having Corps with ~5Division in a separate group?
If you want a smaller group you can add only 5 Divisions to a General. Like i do with special Forces.
You dont have to put 24 in a group.
You can group them together as you want.
First of all having just 5 divisions (following your example) wastes a full army slot under an army-group so It's not a really an efficient solution.Why you need corps?
What would changed by having Corps with ~5Division in a separate group?
If you want a smaller group you can add only 5 Divisions to a General. Like i do with special Forces.
You dont have to put 24 in a group.
You can group them together as you want.
I'm very much agree with this. Actually if this system expanded maybe to even Armies and by making these feature only achievable through research , decesions or spending army xp then along with addition of officer-pool suggested in another thread this can help increase the gap between armies of major/more advanced nations compared to armies of less advanced/minor nations !If implemented, a Corps should probably have some special assets that can be used to boost the divisions (like artillery, engineers, supply etc.). Otherwise it would be just the same as a small army.