With all of the talk about what beats what, how to make divisions, how to build a navy, and what exactly to planes do in combat it got me thinking about a solution. What if we pulled the combat mechanics out of the game and put it into a desperate program where you could change any variable that can be changed in the game and pit your different division compositions against each other?
It would have a UI where you could pick things like terrain, weather, division makeup, air support (types and how many), leaders and traits, techs, etc. And then press the battle button and see what happens.
Thoughts? Ideas? Confusion?
It would have a UI where you could pick things like terrain, weather, division makeup, air support (types and how many), leaders and traits, techs, etc. And then press the battle button and see what happens.
Thoughts? Ideas? Confusion?