If it is May, there is no mud present, and 46 German divisions (5 SS Panzer Divisions, 1 SS Panzer Grenadier Division, 5 German Army Panzer Divisions, 2 German Army Panzer Grenadier Divisions, and 33 German infantry divisions) attack from a plain province to a plain province, no river, no forts on the enemy side, no rain, no bad weather... All units at full strength and with maximum possible organization for the present tech and doctrines. *ALL* units have brigades of some sort (most common being artillery).
The enemy has 30 divisions (mostly infantry, some with brigades, some without) of which only 5 are armored... They also do not utilize any airpower in this battle, while the Germans utilize a few units of tactical bombers and fighters...
Shouldn't the battle wind up a massacre against the Soviets? Instead the German divisions wind up depleted by 10-20% and the attack fails. I'm not one to complain about a challenge, but I don't accept that a bunch of Soviet infantry in the open, aside from what they dug-in, with only 1941 model T-34 tanks, could stand up to twice their number of tanks (mostly Panthers and 1942 model Panzer IVs) and 1.5 times their number of men and artillery, who are using air support as well. It makes no sense to me. I accounted for weather, supplies (offensive supply boosts), terrain, timing of day, leadership, HQ, minister bonuses, the attack should have been a startling success.
The combat balance in TRP seems to be very unfair, with it being almost impossible to play as Germany since Germany is a quality based nation and the combat favors quantity over quality. Even when I outnumber the Soviets 1.5 to 1, the combat still goes in their favor, then they go on the offensive with 22 infantry divisions against 12 of my own, attack a province with a level 5 fort, and overrun it. I am left wondering how such things can possibly happen.
I am also left asking myself why no officer can ever command more than 12 divisions when field marshals regularly managed entire army groups. Also, why can't multiple officers coordinate their attacks and thus each manage a part of it, so no one officer is left to juggle 30-35 divisions on his own, but rather just his specific part of those divisions?
It just seems rather depressing and disappointing when the best attack I could muster, fails because I wasn't able to outnumber my enemy 10 to 1. The German style is not supposed to be about quantity, and for what it is worth, if quantity was an issue, any 46 Germans alive could have taken any 30 Soviet divisions, as of 1943 anyway.
I have the same problem in Africa, where a German tank divisions catches a single British infantry division in the open plains of the desert, and it winds up that I need 4-5 Italian infantry divisions to help so the battle is won. If a tank unit caught an infantry unit (with no AT weapons) in an open desert, it would rapidly turn into a massacre.
A challenge is one thing, but it is very disheartening to see a few French infantry divisions (no AT weapons) fending off a half-dozen German armored divisions, and to see allied bomber formations (no accompanying fighters, only escort fighters) fending off and destroying 5 units of max strength German fighters.
It seems to be the reverse for naval warfare. I have no idea how my u-boats have survived this long, let alone how they've managed to destroy British battleship after British battleship, and so many heavy and light cruisers, along with destroyers. It seems to be an inversion of what reality would be.
Not to offend anybody, but at the risk of doing so, I'll say that the Soviet army was basically crap, the only things they had going for them were the T-34 and massive quantities of soldiers. It seems to be contrary to common-sense that the Soviets would be able to win a battle against the Germans when outnumbered by the Germans in terms of everything, men, tanks, artillery, air power.
I really don't get it, I went from the basic game where I conquered the whole of the UK with about 15 paratrooper divisions, asking myself "why was that as easy as it was?" to this, where I am asking myself "what just happened???" as I receive failure/defeat messages which show I cannot even make a dent against the Soviets even if I outnumber them 2 to 1, or in some cases, 4 to 1.
Overall the mod is good, I don't want to come off as being seen to bash the mod, as that is neither my intention nor desire. But I have to ask, what is up with the combat (particularly ground combat?).
One nasty incident that comes to mind, rebels rose up in Corsica, one single unit, and it took a full month, yes a month, for 3 paratrooper divisions (2 German 1 Italian), in conjunction with 1 Italian infantry division launching an amphibious assault, along with 4 Spanish capital ships providing shore bombardment, along with 3 German tactical bombers (level 85 experience) providing interdiction, and 3 more German tactical bombers (level 85 experience) providing ground attacks, to overcome this single rebel/partisan formation.
I wasn't sure whether to laugh, cry, or scream, at this point. The notion that a band of rebels, on Corsica of all places, could stand against four divisions of Axis soldiers, fighting them off for a full month??? What is the population base on Corsica that could possibly support/sustain an uprising by a group of people sufficient in number and equipment to fend off FOUR divisions of Axis soldiers for a full month?
I just want to know if there is some possibility of victory at the end of all of this, the nice reward of success to match the fun and the struggle, for the player who endures and sees it through to the end? Is it winnable?
The enemy has 30 divisions (mostly infantry, some with brigades, some without) of which only 5 are armored... They also do not utilize any airpower in this battle, while the Germans utilize a few units of tactical bombers and fighters...
Shouldn't the battle wind up a massacre against the Soviets? Instead the German divisions wind up depleted by 10-20% and the attack fails. I'm not one to complain about a challenge, but I don't accept that a bunch of Soviet infantry in the open, aside from what they dug-in, with only 1941 model T-34 tanks, could stand up to twice their number of tanks (mostly Panthers and 1942 model Panzer IVs) and 1.5 times their number of men and artillery, who are using air support as well. It makes no sense to me. I accounted for weather, supplies (offensive supply boosts), terrain, timing of day, leadership, HQ, minister bonuses, the attack should have been a startling success.
The combat balance in TRP seems to be very unfair, with it being almost impossible to play as Germany since Germany is a quality based nation and the combat favors quantity over quality. Even when I outnumber the Soviets 1.5 to 1, the combat still goes in their favor, then they go on the offensive with 22 infantry divisions against 12 of my own, attack a province with a level 5 fort, and overrun it. I am left wondering how such things can possibly happen.
I am also left asking myself why no officer can ever command more than 12 divisions when field marshals regularly managed entire army groups. Also, why can't multiple officers coordinate their attacks and thus each manage a part of it, so no one officer is left to juggle 30-35 divisions on his own, but rather just his specific part of those divisions?
It just seems rather depressing and disappointing when the best attack I could muster, fails because I wasn't able to outnumber my enemy 10 to 1. The German style is not supposed to be about quantity, and for what it is worth, if quantity was an issue, any 46 Germans alive could have taken any 30 Soviet divisions, as of 1943 anyway.
I have the same problem in Africa, where a German tank divisions catches a single British infantry division in the open plains of the desert, and it winds up that I need 4-5 Italian infantry divisions to help so the battle is won. If a tank unit caught an infantry unit (with no AT weapons) in an open desert, it would rapidly turn into a massacre.
A challenge is one thing, but it is very disheartening to see a few French infantry divisions (no AT weapons) fending off a half-dozen German armored divisions, and to see allied bomber formations (no accompanying fighters, only escort fighters) fending off and destroying 5 units of max strength German fighters.
It seems to be the reverse for naval warfare. I have no idea how my u-boats have survived this long, let alone how they've managed to destroy British battleship after British battleship, and so many heavy and light cruisers, along with destroyers. It seems to be an inversion of what reality would be.
Not to offend anybody, but at the risk of doing so, I'll say that the Soviet army was basically crap, the only things they had going for them were the T-34 and massive quantities of soldiers. It seems to be contrary to common-sense that the Soviets would be able to win a battle against the Germans when outnumbered by the Germans in terms of everything, men, tanks, artillery, air power.
I really don't get it, I went from the basic game where I conquered the whole of the UK with about 15 paratrooper divisions, asking myself "why was that as easy as it was?" to this, where I am asking myself "what just happened???" as I receive failure/defeat messages which show I cannot even make a dent against the Soviets even if I outnumber them 2 to 1, or in some cases, 4 to 1.
Overall the mod is good, I don't want to come off as being seen to bash the mod, as that is neither my intention nor desire. But I have to ask, what is up with the combat (particularly ground combat?).
One nasty incident that comes to mind, rebels rose up in Corsica, one single unit, and it took a full month, yes a month, for 3 paratrooper divisions (2 German 1 Italian), in conjunction with 1 Italian infantry division launching an amphibious assault, along with 4 Spanish capital ships providing shore bombardment, along with 3 German tactical bombers (level 85 experience) providing interdiction, and 3 more German tactical bombers (level 85 experience) providing ground attacks, to overcome this single rebel/partisan formation.
I wasn't sure whether to laugh, cry, or scream, at this point. The notion that a band of rebels, on Corsica of all places, could stand against four divisions of Axis soldiers, fighting them off for a full month??? What is the population base on Corsica that could possibly support/sustain an uprising by a group of people sufficient in number and equipment to fend off FOUR divisions of Axis soldiers for a full month?
I just want to know if there is some possibility of victory at the end of all of this, the nice reward of success to match the fun and the struggle, for the player who endures and sees it through to the end? Is it winnable?