So i thought they had said that'd fixed the issue with colour variations, but I can still see the high poly model doesn't translate the colours, (they don't show up like they look in the editor when you select them)
however they work perfectly on the LOD model.
I'm using EXACTLY the same texutes/mapping etc and this is the difference (if you can see the lod)
the lighter blue is what it should be
but when you zoom in to the high poly model, it darkens!
frustration. it means if the colours are in shadow they look near black
Am i doing something stupid though? (Always possible)
however they work perfectly on the LOD model.
I'm using EXACTLY the same texutes/mapping etc and this is the difference (if you can see the lod)
the lighter blue is what it should be
but when you zoom in to the high poly model, it darkens!
frustration. it means if the colours are in shadow they look near black
Am i doing something stupid though? (Always possible)